Men Of War Assault Squad is Developed by Digitalmindsoft and published by 1C Company the game is focussed around Real Time Strategy.
Men Of War Assault Squad is a very deep and complicated strategy game that will be no good to the gamer that is new to the series, the player will either find this game too complicated or for the real time fan will be a dream come true.
Assault squad takes what was and still less than a couple of years old the lovely intricate World War II era, with some very well thought of graphical and technical detail that has been polished off. As with any other Real Time Strategy game the gamer will control the standard infantrymen, along with he trucks, tanks, airstrikes and so on. What sets this game apart from the rest is the startling depth of the game, all the scenarios are destructible and the way you can carry out your mission is very alarming, you will have to seriously manage all your units if you plan on staying alive for more than five minutes.
Each and every soldier in your infantry can become extremely powerful, you will be able to pick up weapons from your fallen enemies, and also you can siphon fuel from damaged vehicles. Each of your soldiers can become much more powerful than what the game originally started you off with, this in return can run in your favour, even in the hardest of missions you come up against, with a bit of quick thinking and createtivity you will be able to salvage the situation and over run your enemies.
As an example, imagine your small army of infantry men and turret trucks has just been crippled by your enemies who have been well placed for their benefit against you, the mission has only left you with a handful of soldiers, you decide to drop back a good distance from your enemy, allowing you to send one soldier to man a machine gun which is nearby. He will than cover your remaining squad as two of the other infantrymen can proceed to nearby fallen enemies to loot their bodies for any grenades, the other infantryman can then be sent to fix a tractor which is nearby, you are lucky enough to have airstrikes on your side to destroy the enemies long range weapons. After a few minutes you can then instruct your men to attach the machine gun to the tractor and plan your next attack. This little scenario is only one of hundreds that are possible for you to do, The game shows you what Men Of War is really about, not just planning a single attack, but actually thinking logically about the other scenarios you can do to play at your advantage for each individual map.
How much of the battlefield you control also influences your own combat abilities: The more checkpoints that are waving your nation's flag, the more quickly you generate points, which you can use to purchase reinforcements. Breaking through a defence line will often unlock a special unit or ability, as well. These differ per faction, and can often be decisive in the final push. The Germans, for example, gain access to the Goliath, a small, remote-controlled tank that can infiltrate into enemy territory and cause a huge explosion upon detonation. The Americans unlock naval or air support, which allows you to take out enemy installations or units from a great distance. My personal favourite, however, is the Russian 'For the Motherland' ability. This will spawn a huge amount of AI-controlled soldiers that will attack wherever you want them to, leaving a trail of death, chaos and destruction in their wake.
While forcing your way through the enemy defence line by just throwing tons of units at it can certainly be an option at times, it's the small squad-based combat where this game really stands out. Each unit usually has a rich inventory that you would rather expect in a first person shooter. Soldiers possess various grenade types, weapons and items, and are even able to switch between fire modes. Better yet, you can take full control of one of your units with the press of a button, allowing you to get your squad out of sticky situations, or to carry out daring one-man attacks on enemies.
The single-player mode (skirmish) seems to me as if it was thought about at a later date, even though the scenes and also most of the units do actually change in each mission, but the games objectives and layout of some of the maps can be basically identical to each other. You will begin with a small force of infantrymen and work your way through your map completing the allocated objectives that have been given to you over and over again, getting quite repetitive at times. When playing in co-op mode, you can have up to three friends playing along with you, but after a short amount of time you and your friends will find this a bit dull and boring.
Multiplayer mode is where the true focus of this game comes out, There is a load of maps available, all depending on the mode you decide to choose, although online mode can be extremely difficult to the newcomer, The lobbies are not as populated as was hoped to be, and allot of the gamers inside this are well up to date with the game, This will mean you will have to get some friends together and cross your fingers if you intend to find a match against similar skilled opponents, The Men At War community is a very good source of knowledge, so you may very well get up to speed quickly by browsing through the forums there.
The graphics on the game are lovely, and all the scenarios are well thought up with almost everything being destructible, controls however can be very tricky, this will take the newcomer a good while to adjust to it, once you have managed to master the controls the game play is amazing and will keep the gamer glued to their pc’s for hours on end.
Overall score 8.5
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