Game Version: n/a Review Date: 17/Dec/2011 Progress: Halfway through
Fortix 2 is an excellent little timewaster. The objective of the game is to claim the whole screen by fencing off areas, which you do by walking around the area's perimeter. This puts Fortix 2 in the tradition of the 80s classic "Qix", though the comparison is actually a bit unfair, since Fortix 2 adds so much more to the classic's basic formula: terrain features, power-ups, catapults, towers, keys for locked gates, more enemies with special abilities and attributes, a main map linking the levels in a non-linear way, and unlockable achievements.
The game also does a very good job at explaining its features. You start on relatively simple maps, and about every other map, a new feature gets introduced. The new feature will be explained before the level starts, and will play a prominent role in that level. The levels become surprisingly complex and challenging later on, but the step-by-step introduction of the features makes the challenge fun and manageable. Fortix 2 demonstrates nicely that "casual" doesn't have to equal "dumb" if done right.
Graphics and sound are simple, but nicely done. The handling is adequate, mouse or keyboard can be used altzernatively. The game comes absolutely hassle-free: No DRM, no serials or account activations, and it worked flawlessly on Win7 64bit even on 1920x1200 fullscreen resolution, no tinkering needed.
I bought several games lately, and somehow Fortix 2 is the one I end up playing most - it's just so addictive to pick up and play another level, especially when one doesn't have the time for a deeper game. Somewhat surprisingly for me, I actually find it hard to say anything negative about it. Perhaps the game's "AI" could be better in the difficult modes - currently it's a bit easy to predict its moves and exploit them, for example by triggering a salvo of shots by "feigning" a small line, and then going for a big claim. Also, it's sometimes not immediately obvious which terrain features block movement and which don't. Lastly, I didn't find a way to look up past information, which would be helpful when getting back into the game after having dropped it for a longer time. But these are minor nitpicks. The game is excellently done, and events like trapping three dragons in a single area after dashing audaciously through a salvo of cannonballs are quite satisfying. :)