Joined 16th Aug 2010
It is 2032 - 20 years after the end of World War III. To survive the nuclear holocaust, humankind fled from the contaminated surface to find safety in vast bunkers, cities created deep underground. Decaying shelters and hideaways set the stage in mankind's struggle for survival where they battle horrible mutants, bloodthirsty mercenaries and other threats.In Afterfall: InSanity you won't only face the aftermath of the nuclear fallout, but also the dark shadows of the past in the role of the mysterious psychologist Albert. As Albert, the player will be part of a team of medical scientists in charge of monitoring the fugitives' mental stability. If Albert does not confront his greatest weaknesses and deepest fears, he will not survive the claustrophobic depths of the underground from which there is no escape and where the darkness hides more secrets than simply the growing madness of its inhabitants. Defy everything that's in your way to solve the horrible secrets that exists in the dark.
Features:Detailed and extensive environments set in post-apocalyptic versions of real-world locations Expansive levels with giant cities, tunnels, bunkers and deep mines An exciting and rich story with unexpected twists and turns in the dark world of Afterfall Extensive weapons arsenal with myriad types of opponents for thrilling cinematic close and long-range combat Dramatic soundtrack further enhancing the dark atmosphere sure to evoke goose bumps and enhancing the tension State-of-the-art effects thanks to the newest Unreal-Engine 3
Extended Edition includes:more scary scenes, sounds and situations improved face expressions new gameplay elements (lvl 4) new savepoints and chapters new light and special effects improved storytelling new game introduction all new cutscenes (camera, sound, animations, face FX) improved sound of characters and environment improved character animations optimization –lightning and performance for Xbox360 new tutorial system newly balanced gameplay small technical improvements new combat system
- CPU: Intel Core 2 Duo 2Ghz, AMD Athlon 64 x2 2Ghz or better, RAM: 2GB for Windows XP and 3GB for Windows Vista or Windows 7, GRAPHICS: 256 MB, DirectX 9.0c i Shader 3.0 (GeForce 8600GT / ATI equivalent or better), OS: Windows XP SP 3 / Windows Vista / Windows 7