Criterion Games is the award-winning developer of Burnout, Burnout 2, Burnout 3: Takedown, Burnout Revenge, Black, Burnout Paradise, Need for Speed Hot Pursuit and Burnout Crash.
We've been making games for years and playing them for longer. We were originally inspired by the biggest and best coin-op titles of the 80s and 90s, so you'll find references and tributes on the pages of this blog and in our software. It's always been our goal to make games as accessible, replayable and fun as they were back then.
These days, we're into social online play, big time. We play together at lunch and on Tuesday nights. Friends are important to us, which is why we made Crash Mode for Burnout 2 and beyond, Mugshots, Freeburn Challenges and most recently, Autolog for Hot Pursuit.
We also love the iPhone and iPad. They're like something from the future. The toys we always dreamed of.
If you're looking for the lowdown on our forthcoming games and features, and you want to hear it straight from the creators, you're in the right place. This blog is the world through the eyes of Criterion Games.
Stayed tuned: follow, like or subscribe and you'll find out not only what we're making, but why we're making it.