The battle for the Frontier continues with Frontier's Edge - the second DLC map pack for Titanfall. In desperate need of raw materials to support Titan production at their newly established base of operations, IMC forces begin probing attacks at the edge of the Frontier, striking at smaller, lightly defended settlements. Isolated mining operations are targeted in particular for the resource rich substrate found within their dig sites. Battles at these sites spill over to the nearby port city of Export, where local Militia forces struggle to stave off the IMC. Nearly overrun, the local Militia forces fall back to the resort world of Haven and send out a distress call for help. With the First Militia Fleet still days away, the IMC forces press the attack, continuing their resurgence within the Frontier.
3 all-new Multiplayer maps set on new planets at the edge of the Frontier.
Surrounded by sheer rock walls that offer natural protection against air assault, the site becomes a bloody ground war characterized by titan skirmishes over subtle elevation changes in the terrain, and a mix of short and medium-range engagements for pilots. Titans patrol the narrow pathways between the industrial processing buildings while pilots leap overhead, and an imposing rock saw the size of an overturned office building looms over the site providing cover and high ground for pilots.
The nearby mines fueled this large Militia settlement, an important exporting hub built on the side of a mountain that recalls the gold rush boom-towns from centuries earlier. Overshadowed by a massive armature that controls an offshore lock system for marine transport, Export caters to close-quarter, house-to-house combat for ground troops. Pilots use this to their advantage by using quick wall-hops on the close structures to gain speed and height, then engage enemies from the low rooftops. Titans can lock down sections of the town by leveraging natural choke points, and often fight up a steep incline that leads to a commanding view of the town below.
An exclusive beach resort built on the edge of a massive crater lake, Haven normally caters to the wealthy elite of the Frontier. Pilots utilize the sheer walls of hotel skyscrapers to gain high ground while Titans take cover inside art galleries and luxury restaurants. The large interiors of some buildings can encourage discrete, pilot-only firefights, and Titans hold down strategic locations by engaging in between buildings and from the surrounding beach and roadway.