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Machinarium

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PEGI 7
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GAME SUMMARY

Machinarium
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Rating: 4.8 (77 votes cast)

Machinarium is award-winning independent puzzle / adventure game developed by the makers of popular web-games Samorost and Samorost2.
A little robot who’s been thrown out to the scrap yard behind the city must return and confront the Black Cap Brotherhood and save his robot-girl friend.

Key features:

  • World: Machinarium world is populated only by robots of various forms and functions. One of the most interesting places in this world is old, rusty and legendary city of Machinarium where the game takes place.
  • Story: you will have to get rid of wicked robots from the Black Cap Brotherhood and save the head of the city and also your robot-girl friend.
  • Puzzles: you will be solving many logical puzzles, adventure quests, brain teasers and mini-games.
  • Graphics: backgrounds and characters are 2D hand-drawn and there is more then one hour of carefully crafted animations.
  • Music: beautiful original soundtrack was composed and recorded by Floex (Samorost2 OST).
  • Communication: you won’t find any lengthy boring dialogs in this game, characters talk by comic bubbles with simple animations and symbols.

 

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REVIEWS

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Machinarium review

By a_mole posted 27th January

A pleasant enough puzzle/adventure game but I too often found myself unsure of what I wanted to accomplish and several times I only advanced by either using the built-in guide or by trying everything with everything.

There is a hint system that does give a thought bubble indicating what the current goal should be but it is very vague and not always available. There is a more thorough guide which gives a pictorial mini-walkthrough, which is helpful but I never wanted as much information as it gave. Most of the time I didn't need the guide though, but it was nice to have it there when I did get stuck.

The music is lovely and so is the art style. It is very charming, but my experience was marred by sometimes not knowing what the goal was.

Machinarium: a true gem

By sotos_68 posted 12th January

I consider myself I dinosaur in terms of gaming and especially adventure gaming. True, my first PC was already a 4/86, 66 MHz and 4 MB RAM. I missed the era of text adventures, but I was there for the golden age of Sierra and Lucasarts, when hand-drawn graphics and FMV ruled supreme. I've punched German soldiers in Atlantis, followed Dr. Jonh into the Bayou, had my fortune read by the gypsies of Mordavia, guided Tex Murphy inside Roswell Airbase and fell off the edge of Great A'Tuin. This was before internet, online walkthroughs and torrent. When you couldn't find what to do, you had to wait for your PC magazine (or call them, in our case); these were the same people you circulated the patches. When a floppy didn't work, you would find a tech savant who would hack it and copy it and give you a new one.

People reminiscing the old days tell more about themselves and their age than they do about the glory of the past. But it's true that the heyday of adventure gaming is gone. Its popularity waned, the public having moved to RTS and first person RPGs. FMV turned out simply too expensive to make. The colourful cartoons of the past were replaced by clumsy computer rendered graphics. Most companies went either bankrupt or were bought off and eventually liquidated, their production line ceasing. The genre arrived at the brink, where it stayed for about a decade, sustained by the nostalgia of a die-hard minority of gaming fans.

There are signs of a revival, cases of modest but well-executed productions appearing along countless freeware games. Machinarium, a production of a small company based in the Czech Republic, is one of these - and a lot more than that.

You control a little robot, which, as the game begins, is unceremoniously dumped at a landfill just outside the city. Flying robots, walking robots, rust, scrap metal: The setting is alien enough that you don't need to ask where you are or what you need to go. As the game progresses, you see that the game does have a plot, and a smart one at that. In the beginning, however, moving from screen to screen, solving puzzles along the way feels good enough.

Machinarium operates on a point-and-click basis with a very easy control system - click to interact or pick up, drag and drop to use or combine inventory items. The game is structured as a set of screens, with the robot hero required to find a way to proceed from one to the next avoiding the obstacles in its way. The hero's mobility increases in the mid-game, as it finally reaches the city. Additionally, there is a great variety of puzzles and arcade-style mini games along the hero's path, expertly designed. There's also an in-game hint system, accessible after beating a simple arcade game, which explains what the player has to do in each screen in the form of a comic book.

The game's background graphics are simply stunning. The robot city looks something between a child's book and the harsh industrial setting of, say, Beneath a Steel Sky. Character animation is not amazing, but not bad either. Music has a rather discreet presence, but there are points in the games where it simply shines. There is no speech but the grunts and clanks of robots and machines, something which adds to the whole cartoonish feel of the game.

To some up, Machinarium's merit lies beyond nostalgia and the modest character of independent productions. Machinarium is an excellent game in its own merit. It has its share of problems (most importantly, its short length), but it still has a very good value for money. Its puzzles and riddles are cleverly designed, its graphics and music give it a unique feel and, above all, it has a character strongly reminiscing the adventure games of the past.

Machinarium review

By tomhrxbfg posted 4th December 2011

Great visual for Indie developers! Also the sound matches the environment and make the game just right for any gamers. The puzzle are good but it may take awhile to solve, so getting a walkthough may make your life easier (instead of unlock the in-game walkthough which you need to play a small to unlock everytime). IMO definately worth the experience and great fun and story. 5/5

Machinarium review

By ginsengsamurai posted 22nd November 2011

Great visuals, visual style, music, ambiance, pictorial story, sound effects and overall fun. However, the bits I don't particularly enjoy is that some of the puzzles are too vague. This isn't your King's Quest style adventure/puzzle. I would say you'll be left to guessing what the puzzle is about and how to logically solve it a 3rd of the time. I also find the mini-game nearly pointless to play even if it helps with your puzzle because the mini-game itself can be pretty irritating to try to pass.

However, the price ($4.50) was perfect for the game. Even at $10 is worth it. If you have the time and patience, definitely get it. However, like I said, this isn't a King's Quest style adventure/puzzle game, but it's interesting enough to remind you of a very casual adventure-type sort of Incredible Machine.

Machinarium review

By nereyekadar posted 15th November 2011

What a magnificent game! This shows that you don't need top-high hardware for an exceptional game. Great story, superb artistry, superb music, lots of fun. It is a great work of art, truly. Just go grab it, you'll have fun. If you're stuck you can have tips and even the walkthrough in-game through a minigame. You can't just fail in this game. Did I say it was very fun?

Machinarium review

By Rotty posted 20th September 2011

Completely excellent game! Cute and adorable. I and my girlfriend spent a week solving it together. A perfect game in all aspects if you like puzzles and cute graphics. You won't be disappointed. Although it would have been nice if it was just a itsy bit longer.

Maybe I'll just pick up any sequel coming up..

Machinarium review

By Shaggyvara posted 8th July 2011

This game is best summarized with the word "Brilliant!".

The puzzles are based around the concept of "What you find is what you use", and each of the puzzles is one per location you visit. 1 Location = 1 Puzzle.

It's really pleasant, and equally satisfying compared to other good puzzle-games such as Braid.

It should be considered a should-buy if not a must-buy!

Machinarium review

By b0n3m4n posted 19th June 2011

As a fan of Samorost I was happy that they finally released a new game.

Very well made, excellent atmosphere, graphics and music. An adventure game that can do completely without speech and text and communicates completely by way of icons and animation.

The riddles tend to be a little difficult to solve but there is a very enjoyable walkthrough in the game that doesn't give away too much.

Overall an outstanding game.

Machinarium review

By stuseydel posted 7th January 2011

Very nice game. Simple but challanging, well thought out and beautifully made. Wish there were more games like it.

Machinarium review

By Angelos79 posted 23rd December 2010

I admit i bought this game, just to get the 4 for 3 offer, but i was very pleasantly surprised. Its graphics are simply gorgeous, the puzzles mind wrenching and even the walk through is interestingly exciting! If you would care to support indie games (and you should imho), this is a great game to buy for that purpose. I rated it with 5 stars, and have no dout it is well worth it !

Machinarium review

By Smertnik posted 28th November 2010

It's a really good adventure with a lot of interesting and challenging puzzles which get harder and harder.

The art looks really good, all the characters and backgrounds are drawn with great detail.

So yeah, if you like adventures with puzzles you should consider a purchase.

By Nightheart posted 14th November 2010

A point and click with a difference?

look no further!

Not only does this game boast some amazing hand drawn style graphics and amazing music, but its got a great seance of humour and every little twist bring puzzlement and a smile.

Truly original worth buying and playing for anyone.

Machinarium review

By volpygregor posted 3rd November 2010

As a designer I must praise games that try to create something new and beautiful. This game is one of those games where you can stop playing and just behold the outstanding art direction. Gameplay is pretty much point and click but it requires a lot of think because a lot of puzzles will cross your way. All you need is your mouse so it gives that sense of freedom and you can concentrate more on the main goal of the game - use props and the environment around you to solve the puzzles. Some of them a quite hard and you will be forced to hunt videos on youtube to learn how to solve them ... it's a good thing though. it's a good brain exercise . buy this game and support this creative Indie companies.

Machinarium review

By jackswift posted 6th September 2010

Great indie adventure game that really takes me back to when adventure games were taken seriously. I don't know what happened to this genre but Machinarium is a breath of fresh air. If you're like me and loved to play The Neverhood, Full Throttle (or any of those LucasArts adventure games), Shivers, etc. give this game a look. Old school 2d adventure gameplay done in a great way.

Machinarium review

By peterphonic posted 10th June 2010

If you look for something original, really original, this is your game!

Personnaly, this is probably the most original game that i ever played!

2D graphics and music are awesome!