XCOM: Enemy Unknown

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GAME SUMMARY

XCOM: Enemy Unknown

Rating: 4.6 (1018 votes cast)

Threatened by an unknown enemy, the Earth’s governments unite to form a secret paramilitary organisation, known as XCOM, to combat this extraterrestrial attack. As the commander of XCOM, you control the global defense team in a battle against a terrifying alien invasion.
Control the fate of the human race by creating and managing a fully operational base, researching alien technologies, planning combat missions, and controlling soldier movement in battle.

Features:

  • Worldwide Threat: Combat spans the globe as the XCOM team engages in over 70 unique missions, interacting and negotiating with governments around the world.
  • Strategic Base: Recruit, customise and grow unique soldiers and manage your personnel. Detect and intercept the alien threat as you build and expand your XCOM headquarters.
  • Tactical Combat: Direct squads of soldiers in turn-based ground battles and deploy air units such as the Interceptor and Skyranger.
  • Strategy Evolved: XCOM: Enemy Unknown couples tactical turn-based gameplay with incredible action sequences and on-the-ground combat.

© 1994-2012 Take-Two Interactive Software, Inc. Take-Two Interactive Software, Inc., 2K, 2K Games, Firaxis Games, XCOM, and XCOM: Enemy Unknown, and their respective logos are trademarks of Take-Two Interactive Software, Inc. The ratings icon is a trademark of the Entertainment Software Association. Unreal® is a registered trademark of Epic Games, Inc. Unreal® Engine, Copyright 1998-2012, Epic Games, Inc. Uses Bink Video Technology. Copyright © 1997-2012 by RAD Game Tools, Inc. This software product includes Autodesk® Scaleform® software, © 2012 Autodesk, Inc. Autodesk, and Scaleform are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries.  © 2012 NVIDIA Corporation. All rights reserved. NVIDIA, the NVIDIA logo, PhysX, The way it’s meant to be played, and 3D Vision are trademarks or registered trademarks of NVIDIA Corporation in the U.S. and other countries. All rights reserved. All other marks are property of their respective owners.

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System Requirements

    • OS: Windows Vista
    • PROCESSOR: 2 GHz Dual Core
    • MEMORY: 2 GB RAM
    • HARD DRIVE: 20 GB free
    • VIDEO MEMORY: 256 MB
    • VIDEO CARD: NVIDIA GeForce 8600 GT / ATI Radeon HD 2600 XT or greater
    • SOUND CARD: DirectX Compatible
    • DirectX®: 9.0
    •  
    • Other Requirements & Supports: Initial installation requires one-time internet connection for Steam authentication; software installations required (included with the game) include Steam Client, Visual C++ 2008 Redistributable, DirectX and Microsoft .NET 4
  • Note: This product requires a third-party download and account

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REVIEWS

XCOM: Enemy Unknown review

By daxattax posted 29th April

Fantastic game, really makes a great addition to turn based strategy. The idea of units carrying over and peramadeath for them is fantastic. However the missions can get slightly repetitive, but the variance in enemy locations and actions help relieve this. Overall a fantastic game and has become one of my favorites.

XCOM: Enemy Unknown review

By benjisimo93 posted 17th April

XCOM is a great addition to the strategy genre, complete with an engaging campaign full of tension and challenges. The characters grow in satisfying ways, but the tactical game doesn't ever quite give players enough room to make the most of their abilities.

XCOM: Enemy Unknown review

By ciaranm posted 14th April

A great sequel to the originals, although less detailed and smaller max. squad sizes. This feels more like the various "UFO" games than the old XCOM, though that's not a bad thing (most of those games was IMO, pretty good). Great graphics, sound and design, OK to good level design. Interesting base development, lots of cool weapons, armour, research, etc. I recommend this to those who have played similar games and like them (I do), and as a purchase at a lower price if you're new to the genre or not 100% about this for some reason.

XCOM: Enemy Unknown review

By Wayofwar_press posted 13th April

More than a spiritual succesor to an 1994 game, XCOM: Enemy Unknown has potential to revitalise genre of tactical turn-based games. Combination of well-designed and truly addictive combat system, marvelous physics, excellent storytelling and fitting music makes XCOM one of the best video games over the last few years. While bot flawless, especially when it comes to graphical glitches, XCOM well worth your money, especially considering it's excellent replayability.

XCOM is no X-Com - but it's really great

By Kommakongen posted 7th April

Firaxis' XCOM, while a great game, is probably never going to be considered a classic like the original X-Com that is still today being replayed over and over again by players all over the world.

The game seems amazing to begin with (though perhaps too streamlined and simplified, some would argue), but in the long term it suffers from a myriad of weird bugs (teleporting enemies, XCOM operatives stuck in the environment etc.) that make the otherwise tense, but fair ironman mode an exercise in frustration.

I enjoyed my first playthrough immensely in spite of this, but upon starting a new game I realized how little randomization there is when it comes to the different maps you play on. The area layouts seem exactly the same as on your first playthrough, and so the level of replayability suffers enourmously. The grand strategic layer of the game, the geoscape, is also much more limited in terms of the choices you're given - everything seems more 'staged' - but there are some nice new additions that give the game an identity of its own.

One could say that it's lacking compared to X-Com, but you could also say that it's simply different, and stands on its own as a great, streamlined modern version of the amazing wonder of a game that the Gollop brothers cooked up in 1994. It's certainly much better than the lacklustre UFO series.

XCOM: Enemy Unknown review

By mordred93 posted 4th April

Probably less depth than the original XCOM games, but a great turn strategy game anyway. Maybe the story isn't brilliant under originality's point of view but it does his work. Wheter you've played the xcom series in the past or you just like turn-based tactics based games you can't miss this one.

A fine modern incarnation

By Daithi posted 3rd April

Rating: 9/10

I'm a fan of the original X-Com game, and when I heard of all the changes that were being made to the formula, I was skeptical. I loved the depth and complexity of the original.

Major deviations include:

- Max 6 man squads

- Can't equip any unit with any weapon

- Infinite ammo

- Skill, rather than stat based progression

- Only 1 base

- Time units abolished in favour of walk/shoot or run

- Limited selling of manufactured goods to raise capital

The simplification and changes may not be to the liking of all die-hard fans, but the new system works well. Cover plays a large part and the 3d graphics really help to bring the battles to life. The essence of all the game mechanics of the original have been captured and streamlined, making the game easier to get into and improving the pacing. How attached you are to the complexities of the original should determine whether you buy this game, and at what price.

XCOM: Enemy Unknown review

By pack.wolf posted 28th March

As a big fan of turn based strategy this game is one of my recent favorites. While I miss the inventory management and base defense of the old titles, this re-imagining stands very well on its own.

The controls are very well designed and make the game seem fast paced and spectacular like a good action movie without actually sacrificing any of the depth of the tactical combat (at least once you remember the hotkey for overwatch, otherwise the prompts to confirm that often used action get really annoying). The limit to a maximum of two actions for a soldier per turn adds a lot of tension - do I move forward to that corner to get a better look at what lies ahead or is it too risky? Do I fire at that guy I have a really good shot at despite being out of cover or do I retreat to a save position?

Add to that the removal of much of what seemed like doing chores in the originals and you got yourself a nice, streamlined experience that still has the same feel to it at its core.

The different difficulty modes allow each and every player to enjoy the game. Easy really is, normal makes for a good beer-and-pretzles type of game, hard is challenging and rewarding, and impossible is a real treat for people bored with all but the most difficult of games.

I can wholeheartedly recommend this game to everyone, no matter if they are a veteran of strategy games or just recently started their first game ever.

5 out of 5!

Modern Remake of an All-Time Classic

By Fred_DM posted 26th March

XCOM: Enemy Unknown is an up-to-date remake (or reimagining, if you wish) of the classic UFO: Enemy Unknown. When the world is under relentless alien attack, a global task force is set up to counter the constant kidnappings and incursions of the extra terrestrials: the XCOM. At the helm of this elite paramilitary organisation: you. It is your job to assemble a team of courageous rookies, to equip them with suitable weapons and gadgets, to lead them into turn-based battle and, hopefully, bring them back alive so that they can fight another day, more experienced and hardened. On quieter days, you coordinate research, funding and international relations in order to secure the XCOM's budget and to improve its fighting capabilities.

Just like the original, Firaxis' XCOM is a highly motivating and addictive title that requires both strategic decisions and tactical prowess. Rest assured that while the future of mankind is at stake here, you'll care for your brave soldiers much, much more, and you'll mourn their loss. And lose some of them you will.

After Civilization V, Firaxis once again proves that turn-based strategy is far from dead. XCOM: Enemy Unknown is a must-have title for every strategy enthusiast.

XCOM: Enemy Unknown review

By Anubisath posted 24th March

This is my first contact with XCOM series and I must say that the game is worth every cent you put into it. Really love this turn based strategy game, also this game is not gonna lead you by hand, oh no it will drive you into the mud and force you to think in front not just rush around the map (something I miss in most of today games).

XCOM: Enemy Unknown review

By Mabucket posted 23rd March

A great tactical game offering macro and micro strategies and play-styles.

The threat of losing your favourite units during a tough mission leads to a suspenseful and tense gaming experience improved by the risk vs reward mechanic! Highly reccomend for those who enjoy turn-based tactics based games.

XCOM: Enemy Unknown review

By Abandonation posted 21st March

What a brilliant prequel to the previous Xcom titles. Everyone who likes tactial squad based strategy games will love this one. Even if its hard in beginning, dont give up and you will be happy at the end :D

XCOM: Enemy Unknown review

By omuletuk posted 20th March

This game is very challenge,you either like it from the start,or you hate it.I personally like it only from trailers.It get's bored after a while and doesn't seem like the old Xcom game.

If you don't want to spend so much money on it,move on and wait for sales.

The only thing enjoyable in it is the music.

XCOM: Enemy Unknown review

By Gwildor77 posted 20th March

Let me just start this review of by saying: This game is fantastic... It is, however, not 1993 XCOM with updated graphics. If that's what you wanted, don't buy this game and please don't bother us by giving 0 point reviews here. As I said, this game is different from UFO: EU(X-com: UFO Defence in america) it is however not worse or dumbed down. They may have simplified the tactical combat, but simplifying is not the same as dumbing down. Dumbing down is making the game easier and losing strategic depth in the process, simpifying is making a game easier to understand while trying to maintain or improve strategical depth. And XCOM: EU does the latter. The strategic base management is probably even more complicated than it was in the original and the tactical combat is, while streamlined and symplified, just as deep or even deeper than the original game. It now involves units working together instead of having 14 nearly identical soldiers just scouting if every direction. Ammo is now more important unlike what many 1993 fanboys are saying. Guns still need reloading you just don't need to equip your soldiers with ammo anymore. And most of all there's the completely new cover system. Now, when you move your soldiers, you actually need to think about flanking aliens, because shooting aliens in full cover isn't going to kill them. I've come across a situation where my assault soldier tried to flank an alien but revealed another alien in the process which left him exposed. I then moved my support soldier in to throw a smoke grenade to protect my assault and used my heavy to suppress the flanking alien to avoid him shooting at my assault... Tactical situations like that would almost never occur in the original X-com so i completely disagree wit people who say this game is dumbed down. The things that were simplified are mainly things like Time Units and i think the new system is actually better. It might kill the nostalgia a bit but this system is faster, easier and makes every decision more important and rewarding. So, to come to a conclusion: I think this game is absolutely brilliant! I normally wouldn't give a 10 to a game. But I'm sorta doing this to cancel out the zeros that were given. Because even if you preferred the old X-com, it's ridiculous to say this game is worth a 0

XCOM: Enemy Unknown review

By Wadeyboy posted 20th March

Excellent new version of an old PC classic. The presentation is superb and I know there is another reworking of this old classic in the works. However, it's going to be very hard to top this. Highly recommend

XCOM: Enemy Unknown review

By asper posted 18th March

This is one of those games that is worth the price.I dont feel ripped off.The game is a joy to play and the graphic,story,Game play is awesome..It is a must for the X com Lovers

XCOM: Enemy Unknown review

By F4eton posted 18th March

Xcom: Enemy Unknown got me into turn-base strategy games. Maybe sometimes you will need more luck than actuall skill but overall it's fun game, entertaining and hard as nails. Trying to play it at Normal proves challenging enough not to mention other difficulty levels.

XCOM: Enemy Unknown review

By RedundantInk posted 17th March

Probably the best turn based squad tactics game you can buy today. Firaxis have taken the essence of the original series and crafted a distinct and highly enjoyable new experience.

If you liked the original or this genre of games, you need to give XCOM: Enemy Unknown a try.

XCOM: Enemy Unknown review

By Hypecycle posted 15th March

Having never been a big fan of turn-based games, this game has completely transformed my view. Just to note, this game should always be played on Ironman mode. The whole beauty of this comes from the fact that your decisions matter, you take risks and it may result in complete success or end horribly. Either way you have to go with your gut instincts and, boy, is it a rush. You will mourn the loss of loyal soldiers but you have to push on! Those aliens aren't going to stop themselves!

XCOM: Enemy Unknown review

By Cuthach posted 7th February

While not perfect, this relaunch of the XCOM/UFO Defense franchise is very enjoyable. Unlike some reviewers I really like the new base system. However, the management of your personnel does not feel nearly as in-depth as the earlier titles. Four out of five stars, but really an A for effort.

XCOM: Enemy Unknown review

By Durska posted 21st January

One of the best Round Based games i have ever played. Nice Enviroment, nice Upgrades for your Base, Squad EXP and LvL Up with Perks, Base Buildings and Research. 5 Stars :-)

XCOM: Enemy Unknown review

By ithorn posted 16th January

I been playing since sales started in December last year and finally completed it. The experience compared to the original from the 90's is a little different with only having one base compared to loads with the original yet in graphic and involvement wise it is quite good.

The story is not bad with different types of missions settings that you may experience in game, I will not reveal to much of the experience for you but if this game is cheaper in sales etc or under a tenner, get it.

XCOM: Enemy Unknown review

By mcpotolos posted 14th January

as fan of the original Ufo you will like the new one for sure. Of course it is not perfect. For example i realy don`t like the satalitesystem but beside of some minor flaws it is what you excpect... a nice new version of one of the best games of all time

XCOM: Enemy Unknown review

By roamcel posted 1st January

A dumbed down, yet enjoyable version of the original title.

The lack of micromanagement is heavy, and thus many rpg elements are missing, however the new pace is very high, and there's many mods out already, so this title has some solid ground to grow from.

XCOM: Enemy Unknown review

By spamb0t posted 28th December 2012

My first pick as Game of the Year 2012. This is an absolutely brilliant game that can easily steal 60+ hours of your life. Yet to try the multiplayer, but the single player campaign is such great fun. Strategic sci-fi action at its best. I'm already looking forward to a potential sequel for the reboot (XCOM if based on "UFO: Enemy Unknown", or "XCOM: UFO Defence" as it was called in NA) to come full circle. I've yet to played all the big games of this year, but like I said; this is my pick for GOTY 2012 simply because it's FUN. It delivers, beyond expectation. Aah, enough of my babbling. Just buy it already!

XCOM: Enemy Unknown review

By keytool posted 28th December 2012

One awesome game. As a vet of XCOM originals I expected it to not meet its fore-bearer, yet this was spot on and even better. It was much more easy to handle and I enjoyed the graphics. A great buy when on sale for $25

XCOM: Enemy Unknown review

By jdrez posted 23rd December 2012

Activates on Steam, which is great! This is an enjoyable strategy title, and I wholeheartedly recommend it. I did not play the original XCOM games, so I cannot speak as a series evangelist. The interface, however, leaves quite a lot to be desired.

XCOM: Enemy Unknown review

By GuySalvidge posted 20th December 2012

Yes, it's streamlined compared to the original XCOM. Interception has been dumbed down a little and now we have four classes of soldiers similar to so many games these days (Team Fortress etc). Despite that, it DOES have the magic of XCOM and I've played the game through four times since release, about 120 hours of play. So it has to get five stars for that!

XCOM: Enemy Unknown review

By conanthelibrarian posted 9th December 2012

I LOVE the new X-COM! I missed having good quality turn based stategic rpg's, and this really scratches that itch. Good graphics, ineresting story line, and a TON of choices for the player to make. This game gives you a lot of game for the price and I could eaily see myself playing it through again, and making different choices.

If you are looking for some turn-based goodnewss, then look no furthur. X-COM is what you ahve been looking for.

An oldschool-style tactical strategy game, with a 2012 skin

By lessthandan posted 17th November 2012

This is one of those "once in a generation" kind of games that are very rare, but when they do appear, they're a real treat. No game like XCOM: Enemy Unknown has been released in quite a long time.

Here's what impresses me about the new XCOM: For a turn-based strategy game, it's -incredibly- satisfying in a raw, visceral kind of way. No other strategy game has made me literally sit on the edge of my seat and yell "HECK YEAH" after shooting an enemy in the face.

When you've taken the visceral satisfaction of a first-person-shooter and managed to implement it in a top-down squad combat game, you know you've done something right.

XCOM: Enemy Unknown review

By keoland posted 10th November 2012

As an avid player of the original X-COM game, I can confirm that XCOM: Enemy Unkown does deliver on its promise of making us re-live the thrills of the first game. It provides a superlative experience of strategy (base development and worldwide relations), and also a tense tectical system that does not feel that dumbed down in regards to the original. While there are some missing elements - like base defence, or the inability to pick up gear from fallen troops - there are enough novelties here to challenge your wits are try to resist the alien onslaught. You *will* find some nasty surprises ahead, and don't think you've beaten the game just because you seem to be winning easily. The aliens don't pull any punches. That said, the game is made to be played in Classic Ironman - 'normal' difficulty is, according to the developer, something that 'doesn't require strategy'. And it's true. In Classic Iroman, you WILL be tested, and victory - if it happens at all - will taste all the better for it. And you will mourn your fallen. Dearly. Highly recommended for the strategy fan.

XCOM: Enemy Unknown review

By Dariune posted 4th November 2012

Not really sure how everyone loved it so much.

It was ok.

The tactical battles were pretty well handled and the skills generally well balanced but the camera was a nightmare. And although I didnt particularly miss the Time Units system, I dont think the run and gun system worked THAT well either. A soldier standing still should be able to fire more than one taking a move. I did also miss the different kinds of shot you could use (Rapid, free fire and aim). But for the most part they were generally engaging.

Everything else though ... well it was just so cut down.

The base was boring as sin. The only buildings (Other than quest buildings) I built were the satelites and power.

[Spoiler]

There were only two kinds of ship, three types of gun per class (Excluding support), two types of grenades and the rocket launcher was a bit bland as well (Though it made a great tactical choice in battles)

[/spoiler]

Having said that, the different classes were all really useful and different enough from each other that I fielded a fairly decent variety of soldiers on the battlefield. I still would have prefferred to choose what guns and equipment my soldiers had rather than having them forced onto me by a class system.

So IMO the research, although fairly accurately taken from the original, was very dull. The only surprises were when something wasnt in the research tree. I understand this is mainly due to the cut down inventory system but half way through the game I found myself not caring about what I researched anymore.

Talking of the inventory system. I would say this was my least favourite part of it. 4 items (5 if a skill is unlocked for Support) of kit which i found noticably limiting throughout the whole game, right from the start.

The other part i really didnt like was the complete opposites of quality between the tactical battles and the openworld map. I realise this is even more subjective than the rest of my thoughts but, it felt to me like there were few choices or meaningful paths to go. Your herded into a choice of three abduction missions and then, seeminly at random, other missions come to play. At certain points in the game you are told to do something to continue the plot. It kind of felt to me like there was no point to that part of the game at all. It wouldnt have played much different if they had just given you 100 similar missions and allowed you to level up your men inbetween each mission. Which, IMO, goes completely against what UFO: Enemy unknown was about.

I only played on Classic, but the original felt like a far more personalised struggle.

In UFO: Enemy Unknown, I felt like it was my game. My world under attack and my plans, that failed or succeeded. In XCOM, it really wasnt. There was just a very slim line of paint telling me it was, which was easily washed off after a few missions.

Having said that there were some parts which were far better. The squaddie customization, although not great, was certainly far far better than any other game of its type. It was really refreshing to have all my soldiers looking different on the battlefield. The graphics were also pretty good and the battles did come alive. An impressive feat for a turn based game.

I also didnt mind the cutscenes or hero cam which were quite subtly done.

The pace was too fast, not really allowing me to enjoy any of the (Too few) research breakthroughs I had.

Lastly I feel they should get an award for managing to make the worst part of UFO: Enemy Unknown EVEN worse. The interceptor fights were atrocious. Laughably so. With just two ships, and your bog standard weapons. There were no tactical choices, battle variety or anything else.

So to finish. I will say the game was fun, I dont feel like I was ripped off for buying it at full price, and I had fun playing. The game was too short, too stream lined and the strategic battles were really the only part which I think had a lot of thought put into it. I dont think this game will ever win any awards but it certainly wasnt terrible either.

XCOM: Enemy Unknown review

By KhristAMT posted 4th November 2012

The game is amazing and a complete time sink. This is not a bad thing, you can spend hours with this game and each time you come away you will have a sense of achievement, unless of course you die. I do feel it lacks some of the dread that the original instilled, however I would recommend Iron Man mode to increase the tension.

If you loved the original XCOM there is a strong chance you will love this, even though it is a somewhat stripped down version. I will say though, if you favorite part of the original was the micro management you may be left wanting here, this is almost XCOM Lite in those terms.

Overall though a stellar effort and worth of the XCOM title!

One more thing... it is quite buggy in places, it almost adds charm when it's not being annoying as hell.

XCOM: Enemy Unknown review

By Energiverket posted 31st October 2012

In 1993 I was totally stuck with XCOM: Enemy Unkown.

During the years I have replayed the game a number of times.

This is a remake of that game in new fresh outfit.

The game is a turn based action strategy game quite far from more serious strategy games, and also quite far from todays action games.

The game consist of two sides; building and managing your site where your scientists and engineers research and develop new technologies, and your militaries meeting aliens at different sites around the globe.

The gameplay during combat is a faster and easier than the original game.

The strategic part managing your site is very similar to the original game. Maybe little tighter budget and a higher doomsday feeling. :-)

It is with great pleasure that I play this game.

XCOM: Enemy Unknown review

By GGMarky posted 29th October 2012

XCOM Enemy Unknown is a modern re-imagining of the classic X-COM UFO Defence game. I've played my fair share of Jagged Alliance and X-COM games and personally, I've loved both recent updates to their franchises.

UFO was a deep game with a lot of micromanagement that ended up being a massive time-sink and this new game streamlines things nicely. It leaves enough of the stuff you loved from the original that most of what it removes, you don't really miss.

There's an issue with the movement of your units, as now they can only perform two actions per turn. Moving any distance within a certain radius of your unit will cost one, or you can move into a larger radius and 'dash' which will have your unit sprint to the location and spend both actions. Without certain unit abilities, if you attack or reload as your first action, it takes up both actions.

Also, your units all start with the same stats and will automatically be given a class; Support, Assault, Sniper, Heavy - as soon as they level up the first time and that class will dictate how their stats will grow, without any random variation.

You're limited to 6 units at once, maximum and they don't have any inventory on-board the Sky Ranger any more, so once you equip your units pre-mission, they have only one armour type, one main weapon, one pistol and one item, like grenades or medkits.

While the streamlining has removed some aspects people will be displeased about, the game is still deeply addictive and the missions are tense and remain unforgiving.

XCOM: Enemy Unknown is a brilliant modern tactical title and makes the franchise feel a lot more relevant. Definitely worth picking up, a bit of a rough diamond, but a diamond regardless, you'll be playing this 'til your eyes fall out.

XCOM: Enemy Unknown review

By stndmunki posted 28th October 2012

A fantastic action game that takes some thinking to complete, played on the toughest difficulty this game is a real ball breaker. Although not as in depth as the original XCOM game this is still a worthy successor and is a fantastically fun game to play.

XCOM: Enemy Unknown Good But Not Bug Free

By rabrog posted 26th October 2012

I have been playing XCOM games since the original, although I had taken many years off because I didn't have my original floppies or anything anymore. So when I saw a trailer for the new one, I knew I had to have it. I have played through once on easy in order to get a feel for the game before trying a mode that's a bit harder. All in all it is pretty well put together, although if you are looking for the richness and complexity of X-COM: UFO Defence, this is a different, more modern game. As you play, you manage research and engineering to improve your ability to deal with the UFO menace, like in the original, and manage your base's facilities. All that is sandwiched between various encounters with aliens where a team of XCOM soldiers go and deal with aliens on the ground. It's clear that in this version, the base management, research, and soldier inventory aspects were simplified to make room for the combat aspects. The combat is turn-based, like the original and other entries in the series. There are occasional things that interrupt your turn -- like aliens getting to move/fire when you first discover them, but for the most part, you move and fire, and then the aliens do. The combat system used is excellent. The character can do an action that (usually) ends the entire turn, move some and then take an action, or move a lot.

The game is not bug free, although one patch was already dropped. The two biggest bugs are that sometimes a wounded soldier stays wounded for the remainder of the game. And the SHIVs, the robotic players that the human player can build, become unusable after the first batch of them dies on occasion. Free aiming -- which only explosive weapons is done with -- can be rally touchy.

All told, it's fun and I'm glad I got it, but it's not as mature as it should be in another month or so.

XCOM: Enemy Unknown review

By benjasonline posted 26th October 2012

XCom Enemy Unknown is one of those games that I been waiting for a long time and you can say that it is a welcomed adition to the hardcore "turn base gamers" XCom Fans. Complex and hard enough to be well compared to its predecesor and not to hard to aproach for new comers to the genere.

A must Buy not only to fans of the genere but to fans to SciFi gaming and Strategy as well.

Pros.

Solid and ease to use control experience in both combat and strategic views.

The "Ant Farm" was a good and clever solution to the base layout.

Nice to be able to fully customize your soldiers.

Graphics are good but not to good so almost every computer can run this.

The moments where your soldiers that you really love die by a granade def not to forget experience.

Cons.

The game is still a little bugged hope Firaxis fix this soon.

The Camera behavior is sloopy sometimes specially while assaulting some classes of downed UFOs.

The learning curve is a bit steep when you dont make the "right decisions" during the campaign.

Steam, they are always a problem

XCOM: Enemy Unknown review

By bificommander posted 25th October 2012

A very enjoyable Turn Based Strategy game with a surprisingly good AI. As I never really got into the original, I cannot fully say how faithful this adaptation is, but as a game on it's own it's a blast to play. The recovering of artifacts, research and abilities you gain on level ups keep the game interesting and the battles sufficiently different for the (admittedly somewhat short) duration of the campaign.

The combat system of using directional cover takes some getting used to, as whether a soldier has cover from attacks from a certain direction is determined rather unintuitively (your soldiers need to be right next to cover. Putting a car between them and an enemy does nothing unless the soldier is right next to the car), but once you get the hang of it it makes the combat quite entertaining.

The only simplification of the game I'm not happy with is that you can only have one skyranger in one base to do a single mission at the time. It means you only need six soldier plus their equipment and you're golden. Maybe eight soldiers, 2 of each class, if you like to rotate between your squad composition. This is a bit too simplistic for my liking. I highly recommend playing Ironman, where you cannot reload after losing a soldier, so you have at least some reason to bring a few rookies along: To have a decently trained replacement if any of your core squad bites it. Plus, my best moments with this game came when one or even two of my soliders got mind controled while I had to desperately manage the remaining ones to kill the mind controlers while not getting killed by the other aliens.

XCOM: Enemy Unknown review

By jeremeyfox posted 23rd October 2012

One of my all time favorite series gets an update. i was scared at first because most developers tend to beef up the graphics and call it a miracle. Like a new coat of paint on a 1994 pinto would help.

this is different, they took their time and updated the user interface and the graphics. I will say the story line feels like the writers feel asleep half way through but if you can over look that it is a great game, if not then ignore it anyway and it is worth the money.

XCOM: Enemy Unknown review

By pdadde posted 22nd October 2012

this game is not your old xcom. even though i believe it has lost some appeal,the game is awesome and fresh. if you liked xcom you should try this game. its easy to learn and play

XCOM: Enemy Unknown - Blast from the past ?

By neutral22 posted 22nd October 2012

What I can say about this game ?

Quite a bit actually, but to call it addictive would most definatly be true.

Since the game's launch I've played close to 90 hours, both in the hunt to discover things, but also seek real challenges.

This game can be ,and is challenging (especially on impossible setting with ironman mode) , which also means winning feels rewarding.

Xcom Enemy Unknown -does- recapture the feeling of the 94 original UFO Enemy unknown(first played on the Amiga, then rediscovered as Xcom Enemy Unknown on the Sony Playstation).

The biggest difference is that you only get one main base , each continent offering a different helpful bonus (more income, cheaper research) ,though you do have hangars for interceptors around the globe (lesser bases).

The building of your base, the choosing of missions , the lack of resources you desperatly need forces you to make choices throughout the game ,especially if you want to try to keep all the Xcom funders happy.

Needing to think over that all your choices may have concequenses, , winning combat missions alone aren't enough

The cast of the game ,the main characters Doctor Vahlen , Chief engineer Shen and central officer Bradford -does- does a good job of welcoming you into the game (you're the commander of the Xcom project) ,their views, their banter definatly welcome in my eyes.

If there's one thing one might , say was lacking in the original, it was a ...narrative , a proper push forward.In that way, it felt more open and free, still

going ahead with the story missions here are voluntary, when you want to do them.

My conlusion is that , Xcom is one of the most immersive ,fun, challenging games I've played all year and , I'm actually surprised that this has moved up to becoming my favourite game (amongst a lot of -very- good games) of the year 2012 so far.

My main critisism would have to be that the game can feel a bit ...short.

I had had the same good feeling i felt when I played the original for so many days and weeks on end.

;)

XCOM: Enemy Unknown review

By johnnystevenson posted 21st October 2012

Amazing! played this game for 14 hours over this weekend, it is infectious. Not only does it do the x-com tradition proud, it raises it up to a game of the year status. If you buy 1 game this month buy x-com.

XCOM: Enemy Unknown review

By Gerhard Schmid posted 20th October 2012

XCOM EU is an improvement over the fantastic first part of the series.

Firaxis brushed up the graphics, smoothed out the game mechanics, added new stuff and once again lived up to their reputation as the gold standard when it comes to playability.

My advice, even for newcomers to the genre, is to play the game in ironman mode and reduce the level of difficulty if necessary.

Losing soldiers does not end the campaign, neither is it necessary to succeed in every mission. And recovering from a difficult situation is so much more rewarding then reloading.

XCOM: Enemy Unknown review

By blaaze89 posted 17th October 2012

Awesome game with a strong standing to its predecessors. This game can be painfully challenging especially if your new to the series or genre. A couple of bugs that really bothered me, especially moving on certain multi leveled areas, but I can look past that for an awesome game, not a big fan of the multiplayer but the single player is perfectly sufficient for me!

XCOM: Enemy Unknown review

By matypl posted 15th October 2012

This game is just brilliant. I played the original when I was 15 y/o and this one has repeated all the feel of the old one and added so many new features. It is not only a re-launch but I would say more like a re-creation of an old classic. Tremendous!

XCOM: Enemy Unknown review

By Simanticus posted 14th October 2012

Though the camera controls could use some work, UFO EU is UFO Afterlight ON STEROIDS! Excellent first person cut scenes, off the hook character animations with real expressions and natural body language (not the quirky looped stuff found in even top shelf games). The strategy and tactics go far beyond just locking and loading to kick some alien butt, but in how you manage your personnel and base building. One false move and you'll find your allied nations will lose confidence in your ability and drop out of the program which cost you a monthly paycheck.

Though turn-based, you really don't notice it like most other tb games because there is always so much going on. Even RTS gamers will get into this strategy/rpg.

XCOM: Enemy Unknown review

By Crimsonanarch posted 14th October 2012

XCOM: Enemy Unknown is a great, great game. The sound, graphics , and even the story all take a back seat(but do a good job supporting) the gameplay. The gameplay is very good, but the closer you get to greatness, the more the small little things bug you. One thing, is that the game, even those many components are Randomly Generated, proceeds rather linearly. There are many choice you have to make, some which could vary on your situation or how you like to play, but many and cut and dry, this option is best, other option is just gimping yourself.

There are a couple of bugs, the most obvious with weapon clipping and shooting through stuff. There also was a bug with a particular not being able to shoot its weapon.

All this aside, this game is still the most fun i have had in a game in a long, long time. I spent 15 hours straight playing it when it first came out. Play on normal first, finish the game, and then please, please play on classic, ironman. The road is hard and long, but the rewards are great.

5 Stars - Crimsonanarch

XCOM Done RIGHT At Last!!!

By jasonnoguchi posted 13th October 2012

This is a must play for all fans of the original X-Com. This XCOM did it right AT LAST with new features such as 3rd person cinematics in combat to increase the immersion of gameplay. Great atmosphere, great graphics, great music and sound effects all built upon the foundation of the original X-Com into a tight, immersive, cinematic modern tactical game.

MUST BUY!

XCOM: Enemy Unknown review

By armadillo230 posted 13th October 2012

The best XCom remake or spiritual successor so far, but that's not saying much. The game removes some features from the original, changes things up, but remains true to the source material.

Some changes, while for the better and some to make things more accesible, do bring out some things that could've been done better or should be patched in the future. Namely the camera and pathfinding.

I do miss the time units, multiple bases, interceptor mini-game, but still, unless you're willing to wait for another eighteen years, this is as good as it's gonna get.

A solid game and I would recommend this to any gamer.

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