I rarely write reviews for games, but I have to say this one is definitely a gem. I almost exclusively play strategy games both Real Time and Turn Based, and I have to say I was pleasantly surprised by this game.
On first glance, it would seem like a C&C Generals clone or something similar to Act of War, but it's not; it's much better. With this game, you cannot just throw expendable units at the enemy and churn out new ones from a factory, your forces are limited by quantity and type. Resources such as ammunition and fuel is equally limited and you have to play it smart in order to liberate fuel and ammo trucks. Reinforcements do become available as you complete objectives but you must either call them in from your garrison or purchase them from reserves with your command points.
Command points are earned through successful completion of the mission but are deducted with the loss of a unit or a vehicle.
Vehicle quality improves as you progress in game in the form of armor enhancements, weapon configurations, and defense systems.
Gameplay is superb. Different modes of stances/ formations, a functional cover system, ability for enabling/disabling ammo for conservation, challenging enemies, specialized units, ability to pick up discarded ammo, a vehicle repair system that uses limited spare parts to make the vehicle functional but does not repair structural damage -- so you have to be careful if your tank has really taken a beating on a particular side. Vehicle responsiveness also depends if you have a full vehicle crew available. Although most infantry (except for large squads) can drive light vehicles, specific vehicle crews/ pilots can only be used for tanks and aircraft. Using terrain elevation can mean the difference between life and death of your units as well. Although buildings can be occupied, they are destructable, so take care in placing units, especially sniper teams.
Unfortunately, there is only one campaign and it is linear. There are aspects to the story that seemed odd (e.g. Taliban in Saudi Arabia) as well. It would be nice if there was more range for zooming in and out with the camera. This version also doesn't have a manual, so you're going to rely on tooltips to learn the different aspects -- fortunately, the learning curve isn't steep. Some scripted events plus hidden enemies can be brutal but that only adds to the excitement in my opinion.
Warfare really is a gem of a game and I can't wait to play Warfare: Reloaded.