LATEST VISITED
HOW IT WORKS
FAQ
GamersGate?
(16 questions)Payment / Transactions
(10 questions)Downloader
(24 questions)Error-messages
(16 questions)Game Related
(59 questions)Technical
(40 questions)Gifts
(2 questions)My GamersGate account
(5 questions)Support
(1 questions)Official websites and forums
(12 questions)Other questions
(36 questions)
POPULAR SEARCHES
doom 3
Titan Quest
the sims
Halo 2
arma
World in Conflict
Final Fantasy
x3
sega
FREELANCER
kings bounty
SPELLFORCE
ANNO 1404
torchlight
age of pirates 2: city of abandoned ships
PATHOLOGIC
NBA 2K10
Civilization
Borderlands
sacred
Resident Evil 4
Machinarium
w40k
Grappling Hook Speedrun
x-com
warhammer
crazy machines
Dragon Age: Origins Guide
tropico
gta
Mass Effect
blitzkrieg
Command
Hearts of Iron 2
star wars
gothic
warcraft
mac
sword of the stars
europa universalis 3
europa
PRODUCT PRESENTATION
UFO: Afterlight
- File size: 2 176.87 MB
- Categories: RPG, Real-time Strategy, Strategy, Real-time Strategy
- Publisher: 1C Publishing EU
- DRM: Starforce
- Price: $14.99 (14 990 Blue Coins)

System requirements
Minimum System Requirements- Operating system: Windows 2000/XP with DirectX 8.1
- Processor: 1 GHz CPU
- Memory: 512 MB
- Video card: Nvidia 5700, or ATI Radeon 9500 video card
- Sound card: Sound Blaster compatible sound card
- Hard disc: 5 GB free Hard Drive Space
- CD ROM: DVD ROM drive
- Operating system: Windows 2000/XP with DirectX 9.0c
- Processor: 2 GHz CPU
- Memory: 768 MB
- Video card: Nvidia 6600 GT, or ATI Radeon 9800 video card
- Sound card: Sound Blaster® X-Fi™ sound card
- Hard disc: 5 GB free Hard Drive Space
- CD ROM: DVD ROM drive
FEATURES
UFO: Afterlight is a mixture of squad based tactical action and global strategy with the gamer controlling the actions of elite ground troops, and the running and construction of an intricate network of interlinking bases while collecting resources.
UFO: Afterlight takes us to Mars, where a human colony has been built with the help of the Reticulans not long before the events of UFO: Aftershock took place. Mars base is self-sustainable and provides all the necessities for survival of humans on a foreign planet, mainly breathable air, water and food. Although the people inhabiting this colony have the technologies and knowledge required for their further development, basic survival is their major concern. Their only activity is the research of a nearby excavation site, which proves the existence of an ancient intelligent and highly developed alien civilization.
The player will enter the game when the research drastically affects all Mars inhabitants. New and unexpected enemies appear in the form of robots, built centuries ago by the unknown aliens for their protection, whose purpose is to eliminate any traces of other civilizations on Mars.
Humans on Mars now have a good reason for their own development, even though not knowing yet that the planetary self-defense mechanism might not be the worst awaiting them, and that their unintentional opening of hyperspace gates will bring an even bigger enemy right to their door. After all attempts to contact the Earth Laputa fail, the colonists are left with no other choice than to fight the enemies with their own means, or be annihilated.
UFO: Afterlight takes us to Mars, where a human colony has been built with the help of the Reticulans not long before the events of UFO: Aftershock took place. Mars base is self-sustainable and provides all the necessities for survival of humans on a foreign planet, mainly breathable air, water and food. Although the people inhabiting this colony have the technologies and knowledge required for their further development, basic survival is their major concern. Their only activity is the research of a nearby excavation site, which proves the existence of an ancient intelligent and highly developed alien civilization.
The player will enter the game when the research drastically affects all Mars inhabitants. New and unexpected enemies appear in the form of robots, built centuries ago by the unknown aliens for their protection, whose purpose is to eliminate any traces of other civilizations on Mars.
Humans on Mars now have a good reason for their own development, even though not knowing yet that the planetary self-defense mechanism might not be the worst awaiting them, and that their unintentional opening of hyperspace gates will bring an even bigger enemy right to their door. After all attempts to contact the Earth Laputa fail, the colonists are left with no other choice than to fight the enemies with their own means, or be annihilated.
- combination of global strategy and tactical missions
- new strategic game with resource management and the possibility of terraforming in later stages of the game
- advanced tactical portion of the game with the possibility to enter buildings, different heights, destructible environment, thermo visions and more
- even stronger RPG elements, all of your subjects are known by name, complex training system, special equipment and more
- completely new story building on the events from UFO: Aftershock
- large number of new technologies, weapons and equipment to develop
- completely new environments on a different planet to Earth
- more complex diplomacy option which affects the story
- aliens, drones and robots in your team
- new enemies and new alien races with variable weapons and battle tactics
CUSTOMERS WHO BOUGHT THIS PRODUCT ALSO BOUGHT
GAME DOCUMENTS BY CUSTOMERS
There are no game documents to UFO: Afterlight yet
CUSTOMER REVIEWS
16th Sep
By Chade_Fallstar
This game is great, If your a fan of RTS's and RPG's (As i am) Then this should be a 'Must Have' on your list. It gracefuly combines RPG elements (such as leveling up, equipment managment, etc) with exelent RTS elements (Real time Combat and , Although lacking, Resource Managment) As stated allready, the reaserch tree is quite expansive and the variety of equipment follows suit. (From high tech laser weponry and alien gadgets to building your own, or scavenging, Droids) Over all i think its an exelent game (Not having played the old X-Com Series) and find little to no fault in its playablitly, Namely due to the fact that you can pause the game (to give comands, re-orientate camera, heal,etc) Ala Baldure's Gate, Icewind Dale, NWN, etc...
26th May
By Darkdarkling79
Well-made mix between the tactical and strategical aspects. The various patches has improved the game alot, especially the interface system. Still abit difficult to keep track of your employees and some areas of the strategic game should have been rethinked (base-building was better in X-Com for instance). Still an impressive game, especially on the ways they let the player choose his own strategy. Diplomacy and research works very well in this regard.
15th Jun 2007
By SpruenceAntec
At first I was extreamly sceptical about buying anything related to the old Xcom series. Then I looked at the screen shots. I do not know what I expected at first, but I developed the thought that the screens were childish looking, or cheesy.
Since I've been rather board lately, I went ahead and picked up this title, desperate to have some working memories of the old Xcom game. Luck.
This is an awsome game, after looking past a little childish graphics and audio, learning to do things a little different, this has turned out to be one of my best bought games this year.
Since I've been rather board lately, I went ahead and picked up this title, desperate to have some working memories of the old Xcom game. Luck.
This is an awsome game, after looking past a little childish graphics and audio, learning to do things a little different, this has turned out to be one of my best bought games this year.
11th May 2007
By zahinsa
This game is phenomenal! Finally a true heir to the original X-COM, I have not played the other 2 games but they looked weak and the reviews were pretty poor. UFO:afterlight does a great job of capturing the feel of X-COM without being a straight copy with better graphics. The story line so far has been intriguing but the game is just addictive. The camera control is a little weak but nothing you can’t manage.
25th Apr 2007
By Bgulik
By far the best in the series. It seems they took all the feedback and evaluation of the previous two titles, and applied all that learning to this third game. So far the only downside is the fact that there seem to only be a handful of the tactical battle theaters, and the indoor alien ones look a little weird and confusing. But, the technology tree, the region and resource management in the strategic view, the additional enemies, and even the story as it develops, all are very welcome. In addition, much of the unit equipment and management system has been improved, so it's a lot easier to equip and deploy units. There are still some minor issues in terms of usability, but overall if you've enjoyed the previous two games, you will definitely enjoy this one more.
More reviews >>
POST A REVIEW
Other gamers want to hear from you!
Your reviews posted on GamersGate are important as they will help other gamers with their game selections. Therefore we want to ensure that all reviews are as useful as possible to our gamers. Anyone who has purchased a game is welcome to write a review on the game and it will be published on GamersGate. Please note that in order to get your review published you need to follow our review policy.
In order to review this product you must be logged in and own the game, you can only review a product once.
NEWLY ADDED
- Divinity II - Ego Draconis brings you back to Rivellon, a timeless world...
- 20th Nov
- 20th Nov
- 20th Nov
- 19th Nov
- 19th Nov
TOP LIST IN STRATEGY
- Take up the reins of your country, guide domestic and foreign policy...$19.95









