The Tomorrow War

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GAME SUMMARY

The Tomorrow War

Rating: 3.4 (425 votes cast)

The 27th Century. There is peace on Earth. Mankind has discovered ways to travel outside of the solar system and planets thousands of light-years away have been colonized. The United Earth Empire is at a cross-roads as an old enemy decides the galaxy has room for only one Empire. 300 years ago one of the human colonies turned to Zoroastrianism, an ancient human religion. They formed a new nation called Konkordia and then increased the population through cloning their people. Konkordia has already conquered more than 30 planets and has become a powerful star nation. While The United Earth Empire has signed peace with Konkordia there was always tension in the relations between the two states. The Tomorrow War is a space sim based on the trilogy of novels written by a famous Russian author, Alexander Zorich. These books are dedicated to the intergalactic war of two mighty empires. Along with the graduates of the military-space academy players will witness different stages of the conflict between United Earth Empire and Konkordia. Gamers will participate in local operations and in huge space battles, meet alien races and fight against unofficial military organizations and of course take part in the final battle.

  • Powerful game engine capable of modeling whole planetary systems. The engine allows continuous flights from space into the atmosphere of a planet and landing on any part of the planet
  • Adjustable settings - from a hardcore space sim to a near arcade game
  • Dozens of NPCs and locations
  • Different types of spacecrafts - from fighters to ferry ships
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System Requirements

    • OS: Windows XP
    • CPU: 2.4 GHz or higher
    • 512 MB RAM
    • Graphics: ATi 9600/nVidia 5600 128 MB or higher
    • Sound: DirectX-compatible
    • DirectX 9.0

RELATED PRODUCTS

REVIEWS

The Tomorrow War review

By LundB posted 28th November 2012

I wanted a new Freespace 2 so much, and this is nowhere near it. It looks pretty but has an awful interface and controls, the story emphasis does not help with a translated game, as these russian ones always end up confusing or cringeworthy. As I said, it can look pretty though, so that's something.

The Tomorrow War review

By testikron posted 28th November 2012

Overly convoluted space-sim. Though the game can look nice at times the controls and interface are horrid. They put a lot of emphasis on the story and immersion but it all looks very awkward and the pre-mission hub area is a confusing mess. You have to sit through 10-15 minutes of cringe worthy cutscenes before you even start training. Though if you skip the sequences you wont even know how to leave the space station.

The truth is there are many better space games for your money.

The Tomorrow War review

By Wakamole26 posted 1st October 2012

Not Freespace by any means, but as far as space sims go, enjoyable. The translation could use a lot of work, but a good fun time. I got this with the 1c pack and was pretty darn happy with it.

The Tomorrow War review

By commiered posted 29th June 2012

Despite the half translated setting and general crudeness, the game looks great and plays well enough(still a long way from Freespace, but at least comparable to other space sims released these days). Being able to go from space to atmospheric combat seamlessly is a very good thing. Kudos to btaak for discovering how easy the game is to mod. With that it made the game more enjoyable by a factor of several magnitudes. No longer are you troubled by those 'impossible' missions you always get in such games, nor are you limited to just flying in an invisible corridor but instead can just enjoy flying through space and visiting planets at your leisure and this is just as fun as actually fighting. Recommended.

The Tomorrow War review

By CaptainRufus posted 1st January 2011

This is a fun game, but not as open as many others available at the moment. If you dont mind being railroaded a bit and find you prefer a decent dogfight to a more open world, then this game is for you. If not you might want to look elsewhere.

The Tomorrow War review

By zenfailure posted 21st August 2010

The Tomorrow war is a space combat simulator. The game cast you as Andrew Rumey a cadet at the North East Space academy for the UN space forces. During what is supposed to be an ordinary traning mission a number of alien space ships jump in and you go into combat. This launches the plot of the game. Overall the plot isn't that good. The alien race that attakced you seems to be what will drive the story but ultimate it become a subplot with no real motivation or reason given for their actions. Another alien race is touched upon and there is evidence that suggest that it has some history in the story but it is merely hinted at and never expanded. The plot covers a wide range of different areas and has you working for a number of organisations. The plot is mostly told between missions by talking to the other pilots and ship crew members in a style reminsince of Wing Commander. None of the characters are particulary interesting.

The mission types are quite varied, with patrols, attacks, ground attacks, defence and escort missions. Some of the early missions are more akin to the Elite then space combat games. Two missions are particulary different: one has you racing around a track made of rings whilst another has you playing a football game. The racing mission works and is quite fun. The football game is slow and it appears that the enemy can move the ball much faster then you do making it slow going and a lottery. Other missions have the problem that they involve large amounts of doing nothing as you fly from the carrier to the target. The autopilot helps but its still slow. It gets worse in some missions as a large portion of the mission will invole flying to one area then backtracking and then retuning again. A number of missions towards the end of the game invole multiple take offs and landings and can be some what boring.

The actul flying is fairly good. The combat can feel underwheling as it can take number of hits to kill an enemy ship and up until they are almost ready to die there is no indication that you are doing an damage at all. Allied fighter pilots are good and will often complete the mission requirments without your intervention.

Graphics are not the at great. The transition from space to atmosphere is handled well and whislt it is noticable when the ground map pops in it is not distacting. There was a few glitches with planetary landscapes disappearing but overall the graphics, whilst dated, worked will enought.

Sound wise there are serios problems. The music and sound effects are fine. The voice acting is bad with almost all lines read in the same voice, there are no inflections or emotions put into it. Whats worse is that chatter and dialogue in the mission itself is in russian or not present. This means that events appear to happen for no reason. There are a few occasions where dialogue in the cutscenes has not been translated from the Russian either.

The game is also buggy. Two missons see you having to land on a planet. In both case you and your wingman, some of whom if they die will cause the misson to end, will sink into the ground. It become a trial and error of trying to find a spot you can land close enought to the mission requirement where you wont sink and die. There are also a number of script errors which will cause the game to crash to desktop. The game also crashed to desktop a number of times for no reason without an error message. Fortunalty the game does allow saving at any time which can be handy when you are doing a long mission and the game crashes.

Overall the game is buggy and somewhat boring in the long missions. Underwhelming combat and a not very interesting story make this game below average

The Tomorrow War review

By Darkhan66 posted 29th November 2009

Pros: Decent graphics

Multiple play modes

Relatively stable

cons: Translation incomplete (com chatter in Russian ?)

very quirky controls

lack of proper tutorial

voice over/lipsync horrendous

graphics show degradation with play time

Overall this game is more frustration than fun.

Seemed to have so much promise though.

By btaak posted 24th October 2009

Have been reading a lot of negative reviews about Tomorrow War. Despite this fact, decided to give it a try anyway. Very glad I did for the simple reason that the developers seem to have made the game very easy to modify to your hearts content. For example, many have been complaining that they cannot explore as much as they would like to be able. However, with a simple modification to the first mission file I was able to make the game were I could explore with seemingly no bad consequences. As a result, I was able to play the mission in an entirely different way. At one point I was able to leave the rings of Saturn and fly all the way to the neighboring moon Titan, fly through it's atmosphere, land on its surface right next to a lake, after exploring the surrounding area at my leisure. If I could leave screenshots on Gamersgate, I would show a couple. Have not finished the first mission because I have been so busy trying to modify the game. All I have to say at this point is, do not know how the rest of

the game is going to play. But if it can be modified this easily to make it the way I like to play, I am glad I purchased it. The graphics are very good. And it appears that if you do not like them you can also modify the graphics because a lot of them seem to be made up of .tga files. So all you modders out there. Get the game and modify it to your heart's content. And lets make it the way we want it to be. You can orbit planets, you can explore the surface, you can enter and leave the atmosphere. By the way, the simple fix to the first mission file that made this possible: Comment out all the references to the game ending in the if statements. Also, for testing purposes, in the gold.ini file, give yourself alot of armour, change it from 6 or whatever it is, to 600000000000000 or whatever you want. Six was the number given under difficulty setting of easy.

The Tomorrow War review

By jimrad1 posted 16th June 2009

Something Ive been wishing space sims would do more of, and thats the ability to land on various planets. This just adds soo much to a game thats already a great space simulation. Im eagerly awaiting to see what IC does next with this engine, this certainly in my opinion runs in the right direction for space sims. Its the one missing ingredient that I think separates a good game and great game.

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