Tomb Raider Anniversary

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GAME SUMMARY

Tomb Raider Anniversary

Rating: 4.5 (143 votes cast)

The adventure begins when Lara is hired by a powerful syndicate to retrieve a mythical object called the Scion. As Lara searches ancient tombs and isolated worlds that have lain undisturbed for thousands of years, she discovers that she is not alone. Not only has she awoken their fearsome guardians but there are others desperate to learn the Scion’s dark secrets.

Celebrate and commemorate ten years of Tomb Raider and Lara Croft with Tomb Raider: Anniversary, a new action adventure inspired by the original Tomb Raider video game, one of the greatest action adventure games of all time.

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System Requirements

    • Windows 2000, XP or Vista
    • Intel Pentium 3 1.4 GHz or AMD Athlon XP 1500+
    • 512MB RAM
    • DirectX 9.0c compatible 64 MB 3D Accelerated Card with TnL (NVIDIA Geforce 3Ti series/ATI Radeon 9 series or better)
    • Windows 2000, XP or Vista compatible sound card (DirectX 9.0c compatible)

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REVIEWS

Tomb Raider Anniversary review

By LastSando posted 8th May

Tomb Raider Anniversary is a re-make from Tomb Raider (1996), and that was a great idea!

In this game Lara has 10000 polygons!

The game inventory is like the those seen in Tomb Raider I, II and III. (This is a very good re-make with mach more detailed graphycs).

And now I have this game in this great Website!!! ... It is save here :)

Great combination of modern graphics and oldschool high-quality level/puzzle design

By Psyringe posted 28th April

GAMEPLAY:

"Tomb Raider Anniversary" (TRA) is the eighth major game in the Tomb Raider franchise, and also a complete remake of the series' first game with modern technology. It is a third person action adventure in a 3d environment with freely movable camera. Gameplay consists of platforming, puzzle solving, and shooting. The story has Lara searching for the mythical Scion, an artifact that is said to be connected to Atlantis. She believes that the Scion will help her to rescue her mother, which continues the bigger story arc from the previous game, Tomb Raider Legend. Apart from that, the stories of the two games aren't really connected.

TRA is a pretty faithful remake of the first game in the series, with much better presentation, some additions to the storyline (to give Lara an actual motivation for her actions, and tie the game to "Legend" and "Underworld"), and improved controls (including the addition of the grapple hook, which the original game didn't have). The gameplay elements that didn't work very well in "Legend" have been dropped: No clunky racing scenes, no annoying quick time events, no ridiculously overpowered bosses. The levels are quite large and give the player a lot of freedom to roam and explore. Puzzles are complex and often non-linear, with several sub-puzzles that can be completed in any order. The award-winning puzzles of the original "Tomb Raider" have been faithfully transferred to modern technology, with much better graphics and sound, as well as smoother controls.

The story is fairly standard, with an utterly predictable "twist" toward the end. It's good enough to keep the player curious, but in the end, few people will play this game for its story alone.

GRAPHICS:

The graphics were pretty good for a game in 2007, and still hold up today. I played the game in 1920x1200 resolution, and the graphics scaled well. The locations are not as diverse as in "Legend", but still interesting and engaging. The graphical glitches of "Legend" have been ironed out. The art style is mostly realistic, with occasional sidesteps into fantasy.

The animations are smooth and pretty good for a game of this age, if a bit arcade-like. Sadly, Lara's physique still looks ridiculous.

The game contains many cutscenes of various length, which are rendered in the game engine.

SOUND:

The sound effects are of good quality and professionally done. The music is not as varied as in "Legend", but still pretty good.

All dialog in the game is voiced. The voice acting is professional and quite good.

INTERFACE:

TRA uses a minimal HUD (which helps immersion), but rather complex controls. There are different key sets for movement, item use, combat, and swimming, as well as several combination moves (including some acrobatics which aren't even necessary for gameplay, but nice to look at). The controls took a bit to get used to, but eventually I got the hang of them - with the exception of the grapple hook. As nifty as it is, I had massive problems timing my off-the-wall jumps, and often jumped into a different direction than intended, sometimes right into my death. A similar problem occurred when trying to jump off a grabbed pole. The direction of the jump seems to be determined by a combination of her position, the current camera angle, and the key pressed, which can be hard to figure out reliably in the heat of the action. There is one specific combat move which is required for several battles, and which can be annoying to get the timing right for - see the remarks on "difficulty" below.

The game can be played in three different targeting modes, with vary in the way how targets are selected and whether that selection sticks even if you face another enemy. Players tend to have different preferences in this regard, so it's great that TRA offers several options. You can switch the mode anytime during the game, and in facts some battles might be easier if you switch to a different mode than the one you usually prefer.

There is no map available, players are supposed to find to find their way by themselves. Since most levels are very linear, that is rarely a problem.

The game is played with the mouse (for camera movement and attacks) and the keyboard (for everything else). The controls are fully customizable.

Task switching is supported without problems.

EASE OF USE:

The game is easy to install. Learning the controls may take a bit, but there is a training level ("Croft Manor"), which acts as a tutorial and which can be accessed from the main menu anytime. Currently this game is distributed without a manual, which is pretty bad for a game with such complex controls. I obtained the manual from replacementdocs.

All spoken dialog is subtitled.

The game does not feature proper saves. Instead, it uses an awkward system of automatic checkpoints, which means that you often have to replay sequences. You can save the game anytime, but upon reloading, you will start at the last checkpoint before the save. This forces you to replay certain sequences lots of times, and is rather annoying, proper savegames would have been much preferable.

OTHER THINGS OF NOTE:

The game is quite long, much longer than contemporary games of this genre - this is a welcome effect of remaking a game from the 90s, when games tended to be longer and have more content. Replay value is provided through three hidden secret artifacts and relics - you are unlikely to find all of them during your first playthrough, so they provide an incentive to revisit levels that you already completed. Finding secrets unlocks various extras, such as concept art, character background information, different outfits for Lara, or comparisons between the original "Tomb Raider" and this remake. Each "relic" is an individual object, which enhances the immersion, but the more common "artifacts" are just copies of the same generic item. Completing a level also unlocks a "time trial" mode for it, in which your objective is simply to reach the end as quickly as possible, which makes for a nice diversion.

The game's difficulty is moderate, with a good balance between puzzles, platforming, and shooting. The difficulty can be set at the beginning of the game (three options are available) and can only be changed when replaying a level. Many fights, especially some of the later boss fights, require a special timed move, the "Adrenaline Dodge". The game is a bit deceptive in that regard - you can play for a long time without using that move, but later you will run into fights that absolutely require it, which can be frustrating if you have never used it before. I suggest training it throughout the game so that you know the timing when it's needed. I played the game on medium difficulty and found it challenging, but not too hard, except one fight against two centaurs, for which I had to look up a trick.

The game has SecuRom DRM. I don't believe that DRM is really necessary on a 6 year old game.

CONCLUSION:

"Tomb Raider Anniversary" is still the best Tomb Raider game to date. Mixing the intricate, complex, non-linear level and puzzle design from the 90s with modern day graphics, sound, and controls combines the best of both worlds. The result definitively deserves five stars.

Review Date: 2013/Apr/28

Progress: one complete playthrough

Tomb Raider Anniversary review

By gamersempire posted 29th September 2012

A great way to play the original Tomb Raider without busting out the PS1 with it's awful controls. Seriously, after playing this anniversary edition I went back and played the original version on PS1 and was amazed at how much better the controls were in Anniversary. If you ever get the itch to play the first Tomb Raider, do yourself a favor and get the Anniversary edition.

Tomb Raider Anniversary review

By Darkmire posted 29th July 2012

A nice throwback to classic Tomb Raider gameplay, but not as archaic. The older games often felt that way to me even in their time, but this is a nice, more up-to-date action/adventure game. Good controls and nice graphics.

Tomb Raider Anniversary review

By Fnord posted 29th May 2012

Tomb Raider Anniversary is a re-make/re-telling of the original Tomb Raider. It helps "modernize" the original Tomb Raider's story, and make it fit in with the more recent entries in the series, though it still remains mostly faithful to the original.

Controls feels fluid, and Lara will usually do what you want her to do, but there are a few quirks that feel a bit odd. For an example, if there is a crushing wall trap that will hit the area above a pole/pedestal that you need to land on, the game won't allow you to land on the pole, as long as the wall trap is still "moving", even if it is retracting. Jumping while swinging from a rope can also feel a bit stiff and unresponsive. Apart from that, the controls work well, and feel natural.

The level design is mostly quite good, forcing you to utilize all of Lara's moves in order to progress, and constantly introducing new dangers for you to avoid, and while there is a bit of trial and error to some sections, save points are frequent enough for this to never become frustrating.

The game is also quite lengthy, far longer than most other action games that have been released during the last 10 or so years, which makes it a good value for your money. Expect your first playthrough to last you over 15h, unless you are very good at the genre, and there are a lot of secrets to find, for those who enjoy scavenging for hidden items, which in turn will net you unlocks.

The art style feels as consistent as you would expect from a game that takes place in several different locations, from (nearly) all over the world.

Overall, this game is highly recommended to anyone who enjoys 3rd person action/platformers, and even those who don't usually like the genre might find something of interest in this game.

Tomb Raider Anniversary review

By bVork posted 19th March 2012

Tomb Raider 1 was a great game in its heyday but it is almost unplayable now thanks to the awful graphics and poor controls. This remake remedies that. The graphics, while not amazing, more than hold their own and the controls are the same fluid ones from Tomb Raider: Legend. In addition, many of the puzzles have been expanded or revised to take advantage of Lara's greater agility and new abilities like the grapple. Combat has also been made significantly easier thanks to a better camera, more fluid dodging abilities, and an interesting instant-kill mechanic that can be activated by dodging at the last second. Tomb Raider has always been better at puzzle solving than combat (something that many of the sequels seemed to forget), and this has the best balance between the two of the entire series. There's a reason, beyond polygonal bosoms, that Tomb Raider became a major hit. And this remake brings all of the level design genius and fiendish puzzles of the first to the current era.

It's not quite perfect, mind you. There's an odd bug that prevents shadows and anti-aliasing from being active simultaneously. Shadows are important because they help in judging jumps, and so one is left with choosing between superior graphical fidelity or slightly more friendly gameplay. But even with this minor issue, this is the definitive version of Tomb Raider 1 and an excellent game in its own right.

Tomb Raider Anniversary review

By pootunda posted 4th March 2012

TR:Anniversary is a great game. its a remake of the very first game which came out over a decade ago. you jump and shoot. the main character is nice to look at. This and Tomb Raider Underworld are the best in the series in my opinion. The graphics are great. They ruined the dinosaur fight with quick time events, but it's still a cool game. 5/5 stars

Tomb Raider Anniversary review

By link6616 posted 29th October 2011

It hasn't aged well, it's hard to recommend.

But, it's puzzles are enjoyable, the world and levels ARE interesting, combat when it happens at least is over quickly. But it's a little sluggish to play and I think really needs that nostalgia to get the most out of. Consider on special only.

Tomb Raider Anniversary review

By jackswift posted 22nd October 2011

Pretty fun, a great way to revitalize a classic. I'm embarrassed a little bit because I never played the original (but I hear this game is pretty close to it with a much better control system). Great fun with action and puzzle gameplay. Lots of fun story to get in here as well.

Tomb Raider Anniversary review

By Severose posted 17th August 2011

A great, classic action-adventure game filled with mystery and beauty. Being a complete fan of the series since I was a kid, this was a no-brainer to pick up. Pick it up if you like action-adventure type titles, beautiful environments, or just love yourself some beautiful girls. =P Pick it up. =]

Lara Croft back better than before

By Smithy087 posted 10th August 2011

If your like me and have enjoyed the Tomb Raider franchise while growing up, then this is certainly a must have game for you. Even if you have never played any Tomb Raider before, this is a very independant storyline and guides you greatly throughout the game, so you will never be lost or confused. The graphics are clean and detailed, and the gameplay is fast, fun and unique. My favourite part of this game, and all Tomb Raiders, is the problem solving, where you are truly challenged to find your way from one end of a tomb to the next, by using creative jumps, flips, rolls, sprints, shimmying ledges, rope jumps and more! Must have game for all ages.

Great remake

By NickMack posted 25th July 2011

This game is a remake of the first one with improvements in Lara's moves, game textures, game-play, scenery and lot more. Recommended, specially for Tomb Raider's fans

Tomb Raider Anniversary review

By zenbatou posted 24th July 2011

This game is for both those who grew up with Tomb Raider (such as myself) and for the newcomers to the series. It's easily one of the best (if not THE best) in the series, until hopefully the reboot steals the show.

The graphics are simply beautiful and the game play has been rehauled and refined to hone the best parts of the original, but retaining the identity that made the original so classic.

Thankfully the puzzle solving remains prevalent, and is both irritating and invigorating, and chops up the action sequences quite nicely.

Highly recommended!

Tomb Raider Anniversary review

By marsjan posted 25th March 2011

I bought this game to try the Tomb Raider series and it exceeded my expectations. It's an addictive game that captures the essence of what Lara Croft's adventures are all about.

Tomb Raider is a puzzle-solving game that requires you to jump ledges, boxes and basically perform acrobatics to get to a switch, an item etc. The puzzles, obviously, get harder as the game progresses but the learning curve is pretty smooth so you'll be ready for the more difficult parts. The puzzles do get frustrating at times but overall they're enjoyable, very rewarding and solving them doesn't get boring.

The other gameplay element is combat which is quite decent. It's not the main focus of the game so it's not perfect but once you get used to the controls and learn some advanced moves (namely the 'Adrenaline dodge' that works just like bullet time) it gets fun and serves as a nice break from solving the puzzles.

The graphics and sound are very good, levels are pleasant to look at and Lara's animations are well done and natural. There are even some actions that serve no purpose other than to look cool.

All in all, Tomb Raider Anniversary is a great game featuring classic gameplay refined to meet contemporary standards.

Tomb Raider Anniversary review

By Nodnarb82 posted 9th September 2010

Tomb Raider Anniversary I feel was a long time coming. It brings together the time tested gameplay with next-gen graphics and sound. If you are a fan of Tomb Raider at all you owe it to yourself to pick this up and experience the original all over again. If you are new to the series this is definitely a must play as it shows off where it all got started.

Lara brings several new moves to the table along with the old acrobatics being smoothed out and easier to control than before. Combat has been upgraded to allow easier targeting of the enemies you do face. Cinematics have been vastly improved over the original and lend a better story element to the overall picture.

All in all I find this product to be a great example of updating a classic franchise and should be looked at by fans of the action/adventure drama. The only glaring flaws with the gameplay are those that may have existed in the orignal release. None of these detract from the overall experience.

I whole heartedly recommend this to anyone looking for something a little more thought provoking from this genre or anyone with an interest in the Tomb Raider franchise on the whole.

Tomb Raider Anniversary review

By kBessa posted 27th May 2009

I've had the first Tomb Raider for PC for more than 10 years and I never really got into it, it just seemed awkward to play and I couldn't understand why everyone was so thrilled about the Tomb Raider series. Then they released this remake and so I decided to give it a second try. How I was mistaken, the series does have its good points and this remakes made me like it, it seems a lot smoother than the original and with great graphics. It's well worth it!

Tomb Raider Anniversary review

By frostcircus posted 25th August 2008

Excellent, excellent game. I do not like remakes, but I make a big exception for this one - as far as 'realistic' 3D action platforming goes, it's pretty much genre perfection. It's beautiful, it's atmospheric, it's memorable, and it pays great tribute to the original. I'll admit there are some frustrating moments; the combat is still rubbish and the QTE cutscenes are totally unnecessary - but the game still earns its 5. Maybe not a perfect 5 (let's call it 4.6), but damn close.

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