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Theatre of War 2: Kursk 1943

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PEGI 16
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Theatre of War 2: Kursk 1943

Rating: 3.8 (204 votes cast)

Theatre of War 2: Kursk 1943, the historically accurate and detailed real-time tactical war game, welcomes military history fans to the battle which gave the Red Army the strategic initiative for the rest of the war. The new project in the award-winning Theatre of War series depicts the initial (defensive) stage of the Kursk battle.

Assuming the role of either the Russian or German battle group commander, acting under direct orders of division commanders Ivan Chistyakov or Valter Hoernlein, players will control their troops in historical scenarios on precisely reconstructed authentic battlefields.

Five days of July

In Theatre of War 2: Kursk 1943, you control the units of the battle group belonging to German division Grossdeutschland or the forces of the Soviet 67th Guards Rifle Division and 3rd Mechanized Corps, which participated in the defensive stage of the Kursk battle at the south face of the Kursk salient. There are two campaigns – German and Soviet:
• Fiery Salient (forces of the Soviet 6th Guards and 1st Tank Army, July 5-10, 1943)
• Operation Citadel (German division Grossdeutschland Kampfgruppe, July 5-10, 1943)
Each campaign consists of up to 9 engagements and puts you in charge of a typical military unit from that period. Each soldier and officer is a unique personality with characteristics and skills which can change during the campaign. Careful planning and troops selection is recommended before each engagement.

  • Take control over the mighty Soviet or German battle group in one of the battles which changed the history of the world;
  • Simulation-level visibility, ballistics and armor penetration systems. All vital vehicle systems and crew members are individually modeled;
  • Two historical campaigns (up to 18 missions total) and an unlimited number of customizable engagements waiting to be created with a few mouse clicks using the built-in Mission Generator;
  • Sophisticated AI for both enemy and your own units;
  • Over 60 Soviet, German and lend-leased US and British player-controllable units (not counting various infantry squads);
  • Unsurpassed management of battle personnel. You can choose, assign, promote and award up to several thousand people with various characteristics. You can even rename units for easier recognition in the heat of battle;
  • Team multiplayer for up to 8 players (control of key points or assault/defense) with reinforcements, artillery barrages and air strikes;
  • Tools for creating your own missions and maps (built-in Mission Generator, wizard-like Simple Editor, full-blown Mission Editor and 3D Map Editor).
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Theatre of War 2: Kursk 1943 review

By spinefarm posted 15th April

I have bought each game in this series from the original TOW to this and have to say it the most challenging tactical battle simulator that i've ever played. But once you learn wha tnot to do your heading in th eright direction. Flanking is the games secret and jus tlike in a real life battle its crucial to use or be elimenated. In Kursk 1943 you have a new mission generator and can even design your own campaigns by linking together a series of user made missions. You also have an improved multiplayer and skrimish mode with modes such as attack and defend and capture the flag that give this series a replay factor that was sorely missing from the original and TOW 2 Africa.

Theatre of War 2: Kursk 1943 review

By Heretic777 posted 28th February

Theatre of War 2: Kursk is easily the best in the series (*note, i havent played theatre of war 3 yet) I recommend getting the full version, simply because it completely immerses you in combat; even on easy, you can be expected to have 40-50% casualties. 1C took the Theatre of war series to a new level by adding a more dynamic campaign, more missions, and they removed that stupid pause that plagued Theatre of War 2: Africa 1943. Bigger maps mean bigger battles and the constantly changing objectives and emergency targets makes for an awesome play!

Theatre of War 2: Kursk 1943 review

By sparrs posted 7th January 2011

Theatre of War: Kursk is the third title in the TOW series. It has many enhancements and improvements over the first two games, but still you need to turn down some of the graphic settings for it to run without a slow down in FPS. This is its only problem I found, that it suffers from lag and low frames.

Other than that, its a good challenging game, with improvements in the squad panel which allows you to rename units so much easier allowing you to follow their progress much better, and in some ways become attached to them and their fortunes in the campaign games. Also, there is a detailed armour penetration system, showing you where shells have ricocheted from, etc, similar to Achtung Panzer, but done in real time (which is probably why it such a system resource hog).

There are 9 missions for both Russian and German campaigns, a few more than TOW2, which is a blessing. Its hard too, and does provide a good challenge. There is a battle and mission editor, allowing you to create a series of missions to make into your own campaign game, allowing replayability.

Also, there is an expansion purchased from Battlefront called Caen which allows you to play from the British side in the battles around Normandy, which adds tons more value to the game. Good game.

By gijas posted 13th June 2010

I have bought each game in this series from the original TOW to this and have to say it the most challenging tactical battle simulator that i've ever played. But once you learn wha tnot to do your heading in th eright direction. Flanking is the games secret and jus tlike in a real life battle its crucial to use or be elimenated. In Kursk 1943 you have a new mission generator and can even design your own campaigns by linking together a series of user made missions. You also have an improved multiplayer and skrimish mode with modes such as attack and defend and capture the flag that give this series a replay factor that was sorely missing from the original and TOW 2 Africa.