Take On Helicopters

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GAME SUMMARY

Take On Helicopters

Rating: 4.2 (66 votes cast)

The brand new helicopter game from independent developers Bohemia Interactive – creators of the award-winning mil-sim series Arma 2. Built upon over 10 years of experience in cutting-edge simulator development, Take On Helicopters immerses players within beautifully rich landscapes and an authentic flight model.
Take On Helicopters will offer:

  • High fidelity flight dynamics model
  • Richly modelled helicopters & cockpits
  • Expansive & detailed environments
  • Powerful & intuitive mission editor
  • Multiplayer – co-op & competitive scenarios


Take your first steps towards mastering rotor-wing flight across a massive range of enjoyable challenges, or create your own missions using the powerful easy-to-use mission editor.

Take to the air above two beautifully rich and expansive environments, based upon real-world North American and South Asian terrain-data.

Take on cutting-edge technology, helicopters modelled in stunning detail, a large-scale, open-world sandbox and authentic flight dynamics…

Take On Helicopters!

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System Requirements

    • Operating system: Windows XP/Vista/7
    • Processor: Intel Dual-Core 2.4 GHz or AMD Dual-Core Athlon 2.5 GHz or faster
    • Memory: 2 GB
    • Graphics: Nvidia Geforce 8800GT or ATI Radeon 4850 with Shader Model 3 and 512 MB VRAM
    • Hard Drive: 19 GB free HDD space

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REVIEWS

Take On Helicopters review

By ricnunes posted 20th August 2012

Very interesting civilian helicopter sim, specially when currently there's no other similar sim on the market. It has a good flight model (specially the "light" and "heavy" helicopters) and very interesting story driven campaign which also has some random mission (everytime you play these it's diferent and you can play it anytime you want). I just wish there more more of these random missions (and more types of these missions).

IMO, there could also be more mission types such as firefighting like droping water on a forest fire for example and also the damage model of the "medium helicopter" is very weak (doing a few not so hard manouvers will result in several structural damages).

Take On Helicopters review

By cdsp98 posted 10th February 2012

The physics and flight-model in this sim are great. Between sling loads and transitions between flight-dynamics, you get a good feel of the aircraft, something that is very hard to accomplish in a computer simulation. Some of the challenges you encounter test even the hardened flight-sim fanatic. That being said, I only gave three stars because of several glaring details:

1: Threat of engine failure seems to have no real consequence. I was even able to make an emergency landing without shutting down either engine. Basically you're a slave to scripting rather than random or percentage based events.

2: The interface is non-intuitive and results in hot-spot searching, even with the icons on and the "fixer" patch.

3: The ATC and music could use some consideration of the player. Both end up being mere background noise (or annoyance) when there is so much opportunity to be had. Allowing user MP3 files would be nice. ATC might offer useful info on other air-traffic, especially since you're always near-missing other choppers.

4: OMG, The bad voice-acting. I've heard worse. Generally, you wish you could never meet people like the in-game characters, however they are actually out there. In the real world around you. Think about that.

For people craving a helicopter sim with something more interesting than MSFSX's quaint joy-rides, this will certainly satisfy. Get a good flight stick and pedals and have fun. If you're looking for a mind-blowing trip into realism and excitement, try DCS:Blackshark.

Take On Helicopters review

By LeeNTien posted 2nd November 2011

It is still rather hard to define this game as simply "good" or "bad".

May be it is my own PC playing up, but I did expierence a few sudden crushes, or unexplained drops in performance. On the other hand - when compared to quite a few recent releases of other games, complitelly unplayable and hardly tested at all - Take On helicopters works just as promised.

Yes, to see that "perfect" quality, shown on screenshots, you need a rather strong PC, with lots of RAM, at least quad processor, newest video card etc. But settings are quite detailed and one may tweak them back and forth, getting the best compromise between quality and performance for one's PC.

Although, up close, the terrain will looks quite low-detailed even on highest settings and you won't see the quality of the landscape you saw in the other game of Bohemia Interactive - ArmA2 (Take On Helicopters uses very heavily tweaked up engine of the series).

But that wasn't meant to be a helicopter sim.

Take On Helicopters is.

Sure, you can try simple difficulty, and then it will be rather like flying a copter in ArmA. With a few additional perks. You can choose medium difficulty - and then it'll be more detailed and actually interesting. And on hardest - it is a sim. Learn to fly! =]

Training gives you the basics, compaign - slowly draws you in, giving simplier flights at first, advancing to more difficult ones later.

Being a civ-copter pilot isn't as boring as one might think. Fourl elements, some story-driven difficulties, various little problems to solve up in the air and, sometimes - on land. different approaches to try on etc.

I can't rly say, that the game is worth the money they are asking for it right now, but if you are interested in helicopters - you may try this out.

And if you liked ArmA's helicopters - you'll LOVE Take On Helicopters!

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