There is one rule in the game. And it needs to be broken.
There is one goal. And when you attain it, you die.
The Path is a short horror game developed by Belgian independent games studio Tale of
Tales. It’s a contemporary, interactive interpretation of the ancient tale of Little Red
Ridinghood. A story about growing up and changing, temptation and obedience, about
making the wrong choices and accepting the consequences. About playing and losing, living
and dying. Not another action adventure filled with guns and violence but a calm and
introverted computer game that finds itself a cosy place in the dark corners of your soul.
Six sisters live in an apartment in the city. One by one their mother sends them on an errand
to their grandmother, who is sick and bedridden. The teenagers are instructed to go to
grandmother’s house deep in the forest and, by all means, to stay on the path! Wolves are
hiding in the woods, just waiting for little girls to stray.
But young women are not exactly known for their obedience, are they? Will they be able to
resist the tempations of the forest? Will they stay clear of danger? Can they prevent the
ancient tale from being retold?
The Path is a game about growing, about changing, about making choices, about accepting
the consequences of these choices. A game about playing, and failing, about embracing life,
perhaps by accepting death.
The Path is a short horror game inspired by older versions of Little Red Ridinghood, set in
modern day. The Path offers an atmospheric experience of exploration, discovery and
introspection through a unique form of gameplay, designed to immerse you deeply into its
dark themes. Every interaction in the game expresses an aspect of the narrative. The six
protagonists each have their own age and personality and allow the player to live through the
tale in different ways. Most of the story, however, relies on your active imagination.
The Path is designed with accessibility in mind. There are no ticking clocks or monsters to
defeat. No hard puzzles will ever halt your progress. Most activities in the game are entirely
optional and voluntary. The player has all the freedom in the world to explore and experience.
The Path is a Slow Game.
While The Path does not contain any graphic violence or sexuality, it does allude to these
themes. The overall melancholy mood of the game and the potentially unsettling course of
events, make The Path unsuitable for children. Despite of its origins in fairy tales, The Path
is decidedly a game for the mature mind.