Trapped Dead

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GAME SUMMARY

Trapped Dead

Rating: 3.5 (105 votes cast)

Our story takes place in the early 80s in a small town names Hedge Hill near Kansas City, Missouri. The sowing of a new genetically modified type of corn caused the existence of a new virus which mutated through the natural food chain. A dog bite of an infected animal caused a local outbreak of the virus which rapidly infected the inhabitants of the idyllic provincial town. Mike and Gerald, two college boys, are thrown into the middle of a terrifying horror scenario. Having pulled over to a gas
station near Hedge Hill during what was meant to be an enjoyable road trip, they are unaware of the virus which has already reached the gasstation and its staff…

Trapped Dead is a tactical real time strategy game in the tradition of classical evergreens such as “Commandos” and “Desperados”. Players control their characters in a 3rd person isometric view through a mature Zombie survival scenario inspired by the successful Horror movies of the early 80s.

Features

  • Terrifying, cinematic game atmosphere
  • Appealing tactical gameplay with numerous shock- and surprise elements
  • Highly detailed locations such as mall, jail, scrap yard & many more
  • 7 playable different characters
  • Thrilling on- and offline multiplayer co-op mode
  • Interactive and dynamic game environment including various traps
  • Manifold weapons, gadgets and other items US Ps
Windows logo

System Requirements

    • Windows XP (SP3), Vista, Windows 7
    • DirectX Compatible graphics card with shader 3.0 support
    • 2 GHz CPU
    • 1 GB Ram
    • HHD Space 2 GB

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REVIEWS

Trapped Dead review

By punktgie_press posted 20th February

This is tactical game with zombies. Story is like from B-Movie. Two students are in small town, where epidemy changed people in bloodthisty monsters. One of student is our hero and we have to guide him through the city to gather survivors and escape. In fact most of gameplay we command team of few persons. It has nice gameplay in "Commandos" serie style but game is short - even four hours are enough to finish it.

I advice this title to zombie-games lover and people who want to change map of war to map of city and enemy soldiers to zombies.

Playable but not a perfect.

Trapped Dead review

By ctbone123 posted 28th December 2012

It's an OK game. Like the first reviewer mentioned, it can lag a bit. But it's nothing too serious. The gameplay is pretty fun, especially all the traps. I didn't really find the voice acting to be that good. The graphics are decent enough. The game length is maybe a little on the short side. Overall you get what a pay for, a decent zombie game for a cheap price.

The Sims meets Walkind Dead.

By benjasonline posted 10th December 2012

Its a very interesting concept game.

The history of the game its very interesting reminds me a lot to the Walkind Dead Tv Series.

Zombies act like Zombies in most cases. Graphics are nice to.

Trapped Dead emulates or tries to emulate turn based squad games like X com Or Ufo series, more similiar to Ufo series in Graphics and Gameplay as its not really a turn based game.

The AI need some fixing as well as the path making for units. Overall its a good game.

Pros

- Graphics are good, not to good so almost any machine can run this game.

- History of the game is very nice and deep.

- Maps are very detailed.

Cons

- The AI of both the Zombies and Your "Squad" needs attention as its very poor is some cases reminds me a bit to the Sims where you need to tell them to do everything or they will just sit there to die.

- Some bugs and glitches.

Trapped Dead review

By kairi_jisatsu posted 13th February 2012

Good concept but really buggy. The controls were tedious. You have to click every character to perform an action and sometimes they just stand there waiting to die. Some of the characters were useless and you don't have to use them all. The missions were just going to point A to point B. Strategy? No strategy at all. You can easily outrun every zombie using a single character. There's no tension on the game or give a little scare because you can see them already on the map. It should've been shadowed until you reach every part of the map. I tried to like the game but there's nothing special and other modes. Don't bother multiplayer on this, it's dead. Trapped dead.

Can't make My Mind Up

By Jimbob2k666 posted 27th July 2011

Trapped Dead is one of those games that you install and play for an hour but feel a little bit uninspired to keep going. I load up the game, play through half a mission or so until I reach a save point, but tend to quit and end up playing something else when I have time.

That's not to say Trapped Dead is a bad game because it isn't, it's actually good value for the money, but I get a sense of things going a bit slow whilst playing it. For an independent developer, the game has been carefully created and carries enough polish and presentation values.

I guess that if you are used to a strategy game being a bit faster pace like I am, Trapped Dead will either fail to impress, or it will be one of those games you load up to fill the odd hour you have spare every now and again.

Trapped Dead review

By willclinton posted 16th March 2011

Trapped Dead is another step closer to what I would like to see in a zombie game. Again we're dealing with a small shop that has accomplished a lot but could have done so much more.

I enjoyed the feel of the game with the dark surroundings and the slow but persistent zombies. I'm not a big fan of "special" zombies that have abilities and Trapped Dead avoids them and only has larger boss zombies that hit(bite?) harder and have more hit points.

The maps are pretty and detailed but not too interactive. Nothing really gets destroyed aside from the items considered traps (fire extinguishers/gas cans)

The gameplay is formulaic in that there is a definite process to slaughtering the zombies. Once I had it down it became sort of easy while still being entertaining. However there were a couple of fights where I had the feeling I would be overwhelmed.

The game is short and doesn't offer any modes (e.g. survival mode) but I didn't really expect that with a $19 price tag. Never did get the multiplayer to work, don't know if it was firewall related or that no one is playing in North America.

There are still some sporadic issues that prevent you from adequately controlling your people. Hopefully that will be fixed and the developers will additionally let the users take care of their own keybindings.

Still waiting for a game that is as enjoyable to play as Dawn of the Dead was to watch.

Trapped Dead review

By Janet98 posted 9th March 2011

Trapped Dead is a game that could have great potential. To start, the graphics and environment are great, those alone almost make the game worth playing. You truly get a feel that you're in a zombie movie. The developers are good at getting out patches as well and I had one major bug, but the problem was fixed with a patch. However, as great as game could be, it has many problems:

*Character pathing is pretty bad, you'll spend time forcing individual manual movements.

*Recent patch has increased zombie attack speed, which makes melee harder- probably get changed back.

*The game is short, took 8 hours to finish it, perhaps they'll be like Paradox where they add more material with patches, perhaps not, I have no clue.

All in all, I did enjoy the game, the traps were cool and the voice acting was pretty decent. I wish it was longer or like X-Com where you would get attacks and you would have to go to those zones, but alas, X-Com was a rare treasure. Good game, sorta short, has its problems but I don't regret buying it.

Trapped Dead review

By groovegeek posted 26th February 2011

I have been waiting patiently for this game to come out since I discovered it last year. I had just finished Zombie Shooter 2 and Zombie Shooter, and I was really in need of a new Zombie fix.

I pre-ordered Trapped Dead on GamersGate this week and was able to download it on Thursday night.

Note: I pre-ordered for $23.96 with a price guarantee that if the price dropped for 6 days I think I'm supposed to get some kind of rebate. Well, since the price is now at $19.95 I hope that GamersGate makes good on that.

Finally started playing last night.

When it first started I was really impressed, but then I started to notice a lot of jerkiness in movement and behavior when I would click to do things. Actually got killed once and badly injured once due to lack of responsiveness.

I finally had to turn off all of the options on the Graphics tab except for anti-aliasing to get it to respond better. This helped a lot. I don't have the newest machine, but it isn't too shabby either. WinXP Pro, P4 2.6ghz, 2gig RAM, GeForce 7600 AGP card, running in 1024x768 on Samsung 46" LED TV. My system handles more graphically intense games just fine. Since there isn't a lot of action on screen with this game I really didn't expect the lack of performance I was seeing.

Have noticed a few issues. When I was in one area of the hospital, I would click to go from one room to another through an open door, but for some reason the path-finding logic was trying to exit the room through another door, go down a long hall, then enter the room I wanted to go into through another door. I seem to recall the shortest distance between two points being a straight line.

Also the logic that moves the character sometimes moves him erratically before finally positioning him where I selected.

I really had a problem after reaching a save point just outside a hospital door. The save point was located directly behind two zombies eating. I had my bat in hand, stepped on the save point to save and be sure the zombies hadn't detected me, waited for the saved game acknowledgment, then proceeded to attack the two zombies.

I ended up getting killed so I loaded from that save point. Holy Crap! The save point reloaded, but it started with me having no bat in hand, and the zombies were standing there looking at me and beginning to attack. That was not the state of the game when I saved! Since I wasn't expecting that I ended up getting killed again.

When I loaded that save point again the same thing happened, but since I was expecting it this time, I was barely able to get away, equip my bat, then walk around long enough to get some distance and kill the zombies. Whew!!!

Overall, I am enjoying the game. I am not a fan of games where the zombies are as intelligent as I am and pack heat. I like my zombies the way mama made 'em: slow, shambling, brain-hungry, and in large quantities. The old "one isn't dangerous, but several together will eat you for lunch, literally" adage applies here.

If you haven't played Zombie Shooter, Zombie Shooter 2, or Zombie Driver, you need to check them out. Pretty good games. I am now waiting patiently for Dead State, by DoubleBear Productions to come out. It looks excellent!

I also just downloaded Land of the Dead: Road to Fiddler's Green and it is pretty good too.

I'm not crazy about L4D as I had crash issues after downloading it from Steam. Also, I prefer to take my time going through a game and use stealth and strategy rather than having to fire madly all the time. Also wish I could play L4D with just my single character and no helper bots. For me they get confusing.

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