http://gamersgate.http.internapcdn.net/gamersgate/boximgs/122x177/DD-SKYS.jpg

SkyScraper

$14.95
or 14 950 Blue Coins
BUY
GIFT THIS GAME
ADD TO WISHLIST
PEGI 16
GAME TUTOR
REVIEW

SCREENSHOTS

GAME SUMMARY

SkyScraper

Rating: 1.4 (5 votes cast)

Wednesday night at Tigra Group: Chemical Researcher Chris Wilson finds himself walking out of the lift after it bizarrely stops at the 20th floor. Exiting the lift he finds the security guard lying dead in front of him. Panic enters his body and his vision narrows. Chris is left with a seemingly impossible mission ahead of him - survive and save his girlfriend and colleagues, by attacking his aggressors.

A simple man, in the wrong place at the wrong time, with all the odds against him, Chris has to become a killer in order to become a hero!

  • 20 floors of intense survival situations and varied objectives. Numerous missions include gun combat, bomb making, puzzle solving and many other challenges.
  • Learn how to mix up chemicals to create bombs and how to use a gun as a first timer.
  • Realistic weapons, which advance in style and power with every accomplished level.
  • Hack the building’s security systems to keep yourself hidden from the terrorists and buy yourself crucial extra time.
  • Gather medical kits to nullify the effects of your illness, essential in order to complete each mission.
  • Storyline follows realistic terrorist attack scenarios, but good could prevail if you succeed in your tasks.
  • A unique mixture of “FPS” and “strategy” plot that creates an exhilarating new challenge.
Windows logoSYSTEM REQUIREMENTS

RELATED PRODUCTS

REVIEWS

In order to review this product you must own it.

Set rating

SkyScraper review

By googoogjoob posted 25th February

This game is a glorious mess. It's a clumsy FPS that was apparently originally developed for the Wii by a dev who hadn't made any FPSes before, and it shows. The character models are amateurish. The level designs are all incredibly repetitive and mazelike, so half the difficulty is in just trying to find your way around. You can pick up any weapon, but cannot pick up ammo or reload at all, so you have to constantly swap with the partially-emptied guns your enemies drop. Enemies almost universally die in one shot, regardless of where on the body they are shot or with which gun. There is a totally unnecessary mechanic where the protagonist has a serious eye condition- so serious, apparently, that if he doesn't take pills for it every two minutes, he begins to go blind, and then, eventually, dies. These pills are painfully scarce, and can't be carried with you- only picked up where you find them- so as a rule you'll die more to the eye disease than to enemies. There's absolutely no save system beyond the level starts, so if you die, you have to do absolutely everything on that level again, regardless of how big it is.

On the bright side, the game's protagonist narrates all the events in the game in a horribly detached, almost sociopathic stilted British monotone, saying things like, "The justified necessity to damage office equipment to further my progression is strangely satisfying" after he breaks some computers, or "This is a lab. It is not my lab, therefore it is a rubbish lab and I should be trying to leave as soon as possible" when he enters a section of the building occupied by terrorists. I can't tell whether this is meant to be darkly comedic or is just terrible writing, or both.

Anyway, don't play this game unless you like being frustrated and dying repeatedly while a sociopath talks about his eye condition.