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OIO The Game

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GAME SUMMARY

OIO The Game

Rating: 4.5 (6 votes cast)

The player controls OIO, a little wooden character, who can grow wooden beams by throwing special seeds on fertile grounds. As he wakes up in a strange universe made of wood, OIO finds that all his wooden companions are petrified. 

Being left alone in this gigantic place, he will embark for a journey that will help him understand what happened to his people. 

He will retrace the history of the wood civilization and how the steel changed everything in the run to more power and technology. 

To understand why he is now alone, OIO progress through various levels and environments. 

OIO’s power can be used in different ways, mixing classic platform gameplay and puzzle situations.He is able to combine up to three wooden beams at the same time. 

He will use them to climb cliffs, jump higher, solve puzzles and control the fire propagation.

  • A new approach of classic platformer with an original and fresh core gameplay: grow up to three wooden beams and combine them to progress. 
  • Get on a memorable journey through a wooden made universe to unveil the darkness surrounding the world. 
  • Solve puzzles with a variety of resolutions. 
  • Control the fire propagation along the beams. 
  • Deep exploration of the levels rewarded by revealing the past of this strange universe. 
  • A unique handmade-like art style. 
  • 12 levels across various environments from the underground to the top of a gigantic construction. 
  • A final confrontation for the sake of your people. 

 

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OIO The Game review

By haylo posted 18th October 2011

OIO has all the elements for a great game, an interesting premise, beautiful visuals and a new and innovative gameplay mechanic. Given all this it was thoroughly disappointing to see it devolve into a "do it faster" style of play rather than use the puzzle solving route.

There are times in the game where sheer frustration will set in after trying to conquer (not solve) the tricky timing required of some sections. This is further worsened by the almost nonexistent save system (at best you get a single predefined save in the middle of a level).

All in a disappointing showing for a game that displayed so much promise in the earlier levels.