21st Feb
a WW1-themed FPS from creators of Painkiller, using PAIN engine that was used in PK. It's filled with surprises with story, weapons and gameplay itself. as for gameplay, you may want to kill things in stylish ways(throwing shovels, rifle butt stab to death, direct hit with fireball, etc) to earn combo, making your Fury level increase and give you some bonus. Graphic is awesome besides wearing gas mask obscures the vision too much. Overall, a must buy for people who likes FPS that has either of : Horror, Melee, Complex and cool moves, WW1 and Actions.
22nd Jan
similar to painkiller a lot better then painkiller the story took place in world war 1 during armageddon thier is a war between vampires and demons you fight zombie german soliders and ninja vampires in hp lovecraft settings what is not to like
3rd Dec 2009
NecroVision is a horror genre first person shooter. It's linage can be traced back to the Painkiller series and there are some similarities. Unlike Painkiller, NecroVision has more of a story that is loosely tied in with the First World War. Things quickly go awry however as the Germans have been experimenting with reanimating the dead and other such affronts to humanity. The game spirals into a macabre fantasy world as your character tries to come to grips with this breach from reality. Speaking of your character, it may take awhile to get used to his innocent country bumpkin/farm boy personality. He says some of the corniest things which is a bit at odds with the overall evil atmosphere. At first it bugged me but I got used to it and then amused by it. In the end I wouldn't have it any other way.
The story unfolds in chapters and much of the gist is delivered by NPC's. Overall the voice acting isn't bad, and there is a lot of it as some characters have a lot to say. After completing a chapter you are given the opportunity to play a separate challenge level. Successfully completing the challenge adds a piece of equipment to your permanent inventory. Most of what you get can also be scrounged from the battlefield, but beating the challenge makes them available at the start of each level. It was my experience that these challenges where quite difficult, usually involving killing many enemies in a very short time with limited means. I ended up ignoring them but I can see how some would be determined to beat them all.
The developers have done a good job creating a unique atmosphere, caught somewhere between actual history and the twilight zone. The game has a dreamy, surreal quality and at times it is quite humorous. The levels are fairly linear, but there is some room to roam about the brooding, doomsday tinged maps. Each level is peppered with assorted enemies that do a fair job of making your life difficult. They also tend to come to grips at close quarters, so being able to kick them in the chest and then drive a bayonet home comes in pretty handy. In fact, this sort of thing is one of the signature aspects of the game. NecroVision is one of the few FPS games that lay emphasis on melee combat. By executing combo attacks like the one above you build up your fury level which can then be unleashed with devastating effect. There are many combo possibilities but most are geared toward close combat so there is incentive to mix it up face to face. The concept is done well and makes for some interesting game play.
The fury itself isn't really anything new, time slows down while you move faster and you deliver amplified damage to enemies who are temporarily handicapped by the time vacuum. It's effects are fleeting but no less satisfying. You can also increase your fury level as the game progresses, both through your actions and by finding artifacts. Increased fury levels give you even greater damage potential and a bit more e
28th Nov 2009
Old school FPS action in a under used, WW1 meets Lovecraft setting. Thoroughly recommended for shooter fans. It is somewhat formulaic in terms of level design, right down to the end of level bosses. The combat however is certainly interesting enough to make up for it, with WW1 era weapons and useful melee abilities (the ability to decapitate your foes with a trench shovel is probably enough to sell the game to some). The AI is fairly competent, with human opponents making good use of cover and flanking to try to take you down.
Despite ostensibly being a horror game it doesn't take itself too seriously; while you are fighting the living dead and worse at the same time you're constantly encouraged towards combo kills and presented with some tongue in cheek finishing moves. At every stage the game encourages you to have fun, unlike some of the more pretentious shooters of recent years.
27th Jun 2009
Underappreciated. It has its rough edges (bugs, varying performance, nonsense story), but none of them get in the way of this being an amazingly fun shooter that's unlike anything else out there.
The shortest way to explain the game is to say that it's pretty much every single FPS from the past ten years crammed into one game. This is probably the reason it hasn't found an audience, since oldschool FPS gamers are likely to find it too complex (I did), and modern gamers are likely to find it too oldschool. It's definitely stuck in the middle.
Which is a shame, because for those willing to persevere with its quirks, the rewards are great. The basic shooting action is very fun, and the game constantly surprises the player with new ideas and gameplay styles and great level design.
For those wanting to learn more about the game, a fellow named BloodBuster has put together a very informative website (google it). While parts of it read as overly defensive, it's hard to blame the guy when you see the unfairly negative buzz that's surrounded this game.
More reviews >>