Might & Magic Heroes VI Deluxe Edition

$29.95
or 29 950 Blue Coins

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GAME SUMMARY

Might & Magic Heroes VI Deluxe Edition

Rating: 4.4 (109 votes cast)

Might & Magic® Heroes®  VI Deluxe Edition Includes:

  • The game
  • Soundtrack
  • Artbook/Poster(.pdf)
  • One month subscription on Heroes Kingdom
  • Unlockable Contents ( Skirmish FPP Map+ Aguirre / Sveltana / Yume / Kraal + Staff of Cleansing / Staff of Asha’s Eightfold) 

The adventure in Heroes VI, starting 400 years before events in Heroes V, catapults a family of heroes into a fast-paced epic story where Angels plot to end -- once and for all -- an unfinished war with their ancient rivals, the Faceless.

A legendary Archangel General is resurrected, but with his powers crippled. Plagued by horrible memories of the Elder Wars, he plots to recover his powers and take control of Ashan while destroying both Faceless and Demons in a series of carefully orchestrated attacks and betrayals. He underestimates, however, the power of the all-too-human Griffin dynasty.

The destiny of these Griffin heroes will be determined by our players.

Features

  • Enjoy the critically acclaimed Heroes gameplay, remasterized with the well-known developer, Black Hole, and in close partnership with the game’s numerous fans.
  • Experience the unique mix of Turn-Based Strategy & RPG: Explore extra-large adventure maps, collect tons of resources and build extraordinary cities. Perfect your tactics to level-up your heroes, recruit troops & ready them for combat on exclusive battle maps 
  • Shape your destiny: Lead the Heroes of the Griffin dynasty through an intriguing scenario. Choose your path, assume your choices and customize your gaming experience thanks to a brand new Reputation system.
  • Rediscover the richness of the M&M Universe: Discover fantastic landscapes and creatures from the world of Ashan. Enjoy improved 3D designs and an exclusive new bestiary
  • Share with the community: Post content & compete with your friends using a new and intelligent, online community interface.

© 2011 Ubisoft Entertainment. All Rights Reserved. Might & Magic, Heroes, Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries.

HIGH SPEED INTERNET ACCESS AND A VALID UPLAY ACCOUNT ARE REQUIRED TO ACTIVATE THE GAME AFTER INSTALLATION, ACCESS ONLINE FEATURES, PLAY ONLINE  OR UNLOCK EXCLUSIVE CONTENTS. SUCH CONTENTS MAY ONLY BE UNLOCKED ONE SINGLE TIME WITH A UNIQUE KEY. YOU MUST BE AT LEAST 13 TO CREATE A UPLAY ACCOUNT WITHOUT PARENTAL CONSENT. UBISOFT MAY CANCEL ACCESS TO ONE OR MORE SPECIFIC ONLINE FEATURES UPON A 30-DAY PRIOR NOTICE PUBLISHED AT http://might-and-magic.ubi.com.

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System Requirements

    • OS: Windows XP, Windows Vista, Windows 7 (all 32/64 bit)
    • Processor: Intel Pentium Core 2 Duo E4400 @ 2.0 Ghz, AMD Athlon X2 5000+ @ 2.6 Ghz
    • Memory: 1 GB for Windows XP and 1.5GB for Vista / Windows 7
    • Graphics: 512 MB, DirectX 9.0c
    • DirectX®: 9.0c
    • Hard Drive: 8 GB
    • Sound: DirectX 9.0c compatible
    •  
    • Supported Video Cards at Release Time:
    • NVIDIA GeForce® 8600 or higher
    • NVIDIA GeForce™ 9 Series
    • NVIDIA GeForce™ 200 Series
    • NVIDIA GeForce™ 400 Series
    • NVIDIA GeForce™ 500 Series
    • ATI® RADEON® HD 2600 or higher
    • ATI® RADEON® HD 3000 Series
    • ATI® RADEON® HD 4000 Series
    • ATI® RADEON® HD 5000 Series
    • ATI® RADEON® HD 6000 Series
    •  
    • Laptop versions of these cards may work but are NOT supported. These chipsets are the only ones that will run this game.

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REVIEWS

Might & Magic Heroes VI Deluxe Edition review

By F0xxd11e posted 4th January

I didn't like it as much as others seemed to. Strange camera angles constantly took me out of the experience. It's a solid rpg/rts/4 grid hybrid, absolutely worth the sale price as of now, but unexceptional otherwise in all aspects, at least in my opinion.

Might & Magic Heroes VI Deluxe Edition review

By Mystwalker posted 20th June 2012

I will only say to verify all the information you can on this game BEFORE you buy.

I have been a fan of the franchise since the beginning and just purchased it with little research beforehand, only to find out that it does not play on Laptops. When I emailed Ubisoft support to ask for help, this is what I got as an answer:

"Unfortunately, this game is not supported for use on laptops, as indicated in the minimum requirements listed on the bottom of the game's box and on our FAQ. You can try updating the drivers for your video card with the laptop manufacturer which may resolve the problem, but we will be unable to provide further assistance with running the game on unsupported hardware configurations. Thank you for your understanding in this matter."

I would strongly suggest that GamersGate at least puts a warning on the info page of the game so other interested buyer can find out BEFORE they buy it.

Might & Magic Heroes VI Deluxe Edition review

By alioli posted 16th June 2012

Not a lot of an improvement from the last game, not a big fan of the few factions (might just be that you have to unlock the rest or something).

The item system is great and the level up - system is amazing, although dumbed down a bit.

But the game defenitly feels great with everything else. Defenitly a must-buy if you are a big fan of the series - or if you are new, it's a great introduction to it!

However, if you already own the V:th installment, you might want to grab this one on a sale.

Might & Magic Heroes VI Deluxe Edition review

By Ilanl11 posted 31st January 2012

The visuals are fantastic and the gameplay feels extremely polished unlike the fifth game.

Might & Magic Heroes VI is the latest and best in the Heroes of Might & Magic series. If you are a fan of those, you should get this game!

The maps and music from the older games brings back great memories and with the new gameplay it makes this even more fun.

What I didn't like is how the "inside" of the castles in this game are... The building you build barely even show on it unlike the previous game. This might disappoint a little but it doesn't take out the huge amounts of fun you get from this game.

Might & Magic Heroes VI Deluxe Edition - Review

By RyuDX posted 2nd November 2011

The relevancy of having played previous Heroes games is reduced to zero when considering Heroes 6. The game is just great, whether compared to previous versions or competition.

I'll get through the easy parts fast: visuals are very nice. Smooth animations, good creature artwork all around (even if some will complain about the "excess detail" - from my part that's a question of taste), and amazing map artwork. Many maps start smooth, and then they open in sceneries that just make you stare. From color choice to overall map design, I like it. Everything is easy to see and smooth on the eyes.

Sound is well done. I don't know what you would expect from some creatures, but they seem to make the normal sounds they should. Same for the spells. The music is very well chosen. With inspiration from previous Heroes games, it just makes everything seem well rounded up and nicely connected. Each town has it's own representative theme, with some being quite inspirational. The nice touch is that also different map areas have their own soundtrack, giving for example an eerie feeling while traveling underground or through cemetery-like areas. Voice acting is one huge level above previous games. Even though it's not constant in quality, overall it's good.

Story wise it's a clear improvement from Heroes 5. The story (finally) makes sense and the characters follow their paths truly. There is even character development (outside the rpg gameplay)! So yes, the story is good and definitely worth a walk through.

The gameplay. Ah yes. The many changes. I actually consider them well thought and integrated in the game. The reduction in number of resources makes you focus more on the character progression/rpg part, which has been greatly improved/changed (I'll get to that in a few lines). No more searching/waiting for gems to have your Titans. The town differentiation is even more emphasized that in previous games, with each town having more than one unique building to choose from at various stages of development. This obviously gives a different feel to each faction and game played. The forts and area of control related to towns are a nice addition. It makes for a much more streamlined exploration, as you don't have the constant back and forths from previous games to make sure you keep the mines you need. This is also helped by the fact that you can convert towns to your own faction and buy all creatures in your kingdom from a said town. Again, this is a change that makes it much easier to focus on the battle and rpg part. They might seem like big changes, and they are. But its something that melts in the background and just seems natural after the first map. The rpg part, reflected in the loot and character progression, has been reworked also. Now each hero has a choice in terms of next skill/spell. It's all been put together in a skill tree, equally accessible to might or magic oriented heroes, although the final skills in one category and certain schools are completely accessible only to specific combinations of might/magic heroes and faction. The skill menu itself is a bit overwhelming and requires a bit of getting used to. But the good from this is that the multitude of options and combinations is actually amazing. Besides the fact that it's much easier to create exploration oriented heroes (or other type for that matter), the synergy between some skills is very well thought. This definitely requires time and experimentation.

The bad part in the game: as said by others, there are definitely bugs, but maybe I'm the lucky one as I haven't been plagued by the multitude some people seem to have encountered. Most bugs are visual or sound issues, and I haven't had any crashes or anything seriously similar. The fact that the developers already patched the game for some issues in the first week, and are already working on other improvements (check news/forums/UPlay menu/etc.) makes the bug issue a relative one. With the introduction of the Conflux (which is an interesting incentive to have a constant connection to Ubisoft servers, as it provides extra content while playing campaigns or otherwise) it actually looks like the support for the game is intended to be for quite a while. And judging from the beta and current Heroes, the developers are actually doing a great job at improving the game experience. The Conflux itself I definitely don't see it as a positive. If it weren't for the great game itself, this alone would get one point of the mark. Luckily the developers managed to get some good out of this DRM form. I left out quite a bit, like changes to artifacts, the new faction, but this is worth a look of your own.

All in all the game definitely gets 5 out of 5 from me. It might not have town screens, but that's less bothersome then it seems. Again, a question of taste. For those who love them, just a bit of patience, as it seems to be one of the top priorities for a future major patch. I just hope they put the option of enabling/disabling them. Good sound, visuals, great gameplay and support, and definitely fun. Even if you're not a major fan of strategy, this will eat quite some months of your life. Hopefully more :).

Might & Magic Heroes VI Deluxe Edition review

By Lostone posted 22nd October 2011

It is indeed a great game, but visually and gameplay wise.

Its a wonderful continuation of the series, and I personally have enjoyed many hours of gameplay.

But at the current point in time, the game is riddled with bugs and technical issues, many which are gamebreaking making it impossible to continue playing unless you know how to circumvent these issues, if at all possible.

This is not a finished release, but more like a beta version of the game.

To add to this comes the total lack of any information at all about what is being done to resolve these gamebreaking issues.

They do not even tell us if they are working to fix these bugs or not or how long the think it may take.

The game in and of itself is great, but as this is more of a beta version than a release I cannot justify giving it more than a rating of 3.

Might & Magic Heroes VI Deluxe Edition review

By Orry posted 18th October 2011

Might and Magic: Heroes VI is an excellent game worthy of the Might and Magic name.

There are many changes to the Heroes formula, but they are mostly for the better. Forts and Towns now control regions around them, stopping enemy heroes from simply rushing in and stealing your mines with no hope of holding them, simply annoying you. Skill choices at level-up are no longer random, making the game more based on player skill by removing an element of luck.

The game however has several bugs, which will hopefully be fixed soon, however they lower my score of the game by a point.

Might & Magic Heroes VI Deluxe Edition review

By Elruth posted 16th October 2011

So far, so good. Have like 10 hours playing into the game, it's more challenging than the previous ones (I have played all the others five, I began with the original King's Bounty). Only thing I don't like is that they recycled the music from the HOMMV. I am not taking 1 star out, since I liked HOMMV music, but still, new game should have new soundtrack.

Might & Magic Heroes VI Deluxe Edition review

By mbpopolano24 posted 13th October 2011

This is the best game series ever made. Period. You can play it if you are 5 year old, and you can play it if you are 85. And it is a game that will actually make you smarter. It is the modern time equivalent of playing chess. You can play it with your friends, or alone, and it will stay in your computer for years to come. Case in point: I still have installed and playing, from time to time, Heroes 2 and 3. Get it, you will not be sorry. If you are new of the series and like turn-based fantasy games, this is a must. If you are a veteran of the series, you are probably aware of some of the discussions going on this new installment. It is mostly people who cannot let go how heroes played in the past. Also, a lot of people don’t take into account that when you have played the same series for a decade or more, it is normal to feel a bit down. I don’t expect, and cannot expect, to feel the same as when I played Heroes 2 for the first time. Nevertheless, I have already spent over 80 hours on the demo alone, and now that I can play the full version, I am already enjoying the game. Only King's Bounty comes close to offer such a rewarding experience. Oh, and since we are on the topic, buy Disciples 3 as well, another fantastic game.

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