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Making History Gold Edition

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Making History Gold Edition

Rating: 3.7 (98 votes cast)

Making History: The Calm & the Storm Gold Edition is a turn-based strategy game in which players apply their strategic skills to forge the fate of their chosen nation during a time of looming crisis.

Game Experience:
The game experience of MAKING HISTORY® will appeal to strategy players who enjoy open-ended games like Axis & Allies® and Civilization®.  The goal of the game is not to replay history as it happened, but to make your own.  Historical starting points for each scenario set the scene; and from there players experience completely open-ended, dynamic gameplay.   Virtually any country is playable across a variety of the bundled scenarios included in the Gold Edition. 

Game Mechanics
Over 80 playable nations presents unique challenges based on political character, economic power, military strength, and geography.  Use diplomacy to forge alliances, declare war and negotiate peace.  A dynamic world market allows players to buy and sell vital resources, offer foreign aid, or embargo other nations to further their own strategy.  Research investments produce military and technological advancements that can mean the difference between victory and defeat in battle.  Sophisticated systems offer challenging single player gameplay.  Up to eight players can compete in multiplayer games.

Community Driven
Players have access to the MAKING HISTORY Gaming Headquarters (GHQ).  This community resource may be found at www.making-history.com .  Players can participate in our community forum, download and play lots of free user-created content, or upload their own modified scenarios.  Many of the best suggestions from members of the MAKING HISTORY® community have been incorporated into the Gold Edition.

New Gold Edition features

  • "The Rise of the Reich", a new longer scenario focusing Germany's rise to power.
  • Expanded combat unit abilities. 
  • More research projects 
  • Partisan fighters can seize control of occupied regions
  • Destructible fortifications and transportation infrastructure    
  • Improvements to the AI   
    Interface advancements to get more military unit information instantly.

Note: The game is available in both English and German

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Making History Gold Edition review

By li_the_elfin posted 20th Nov 2011

Found this game one of the best strategic games I ever played, Especially with the option to edit the world and make a lot of new challenges... for example make 3 alliances in the world where each alliance fight each other on balanced power... This Gold edition makes the original game so much more atractive... For people who like long term strategic games I advice this game....

Making History Gold Edition review

By Drackthar posted 14th Nov 2011

Great grand strategy game!

I like it more than europa universalis in most respects. The only part that bothers me is the combat; your units will just flat out be destroyed if they lose instead of retreating of something. But the economy system is great and really in depth. I also wish there were more territories. I haven't played the sequal of this but it looks like its got more territories and some other goodies... too bad that one is $30 and this one is $10.

Making History Gold Edition review

By iramalama posted 24th Oct 2011

This game is fairly simple to play and learn...and can be fun for people who like to play games in this genre. For me, I get impatient...conquering the world takes a bit of time. So I cheat. But that, I think, is where the real fun of this game comes in. I love modding it to create a range of alliances from the start, adding in new countries who are otherwise unplayable, or creating counterbalances, such as an Indonesian superpower to go up against Japan. The game is not perfect, and I wouldn't call it my favorite game. But, it can be fun, and the modding allows for some very unique scenarios.

Making History Gold Edition review

By dawinther posted 3rd Dec 2010

A game beginning in 1933 can become very different from true history. The possibility to tweak the raw material production and develop your regions from agricultural to industrial is great fun, but the execution of this lacks promise. To be able to spend vast ressources at developing your food production in one region from zero to, well still zero, is aggravating. Furthermore the possibility to develop your military technologically is simply too simple. I would prefer the "Hearts of Iron"-series over this any day.

Making History Gold Edition review

By catknight posted 12th Sep 2010

MH:Gold is a fun game from Muzzy Lane Studios. It has since been superseded by Making History II, but as of the time of this writing MH II has serious AI and balancing issues that make this the superior choice.

Making History feels a lot like a cross between Axis and Allies and Hearts of Iron. You control one of the nations that existed at game start, from majors like the US or Germany to nations who had no part in the war like Paraguay. Your first few turns are best spent stabilizing your economy by initiating trades to get the goods your nation lacks. At that point you can focus on the more 'fun' points like diplomacy, tech advancement, unit building and ultimately warfare.

This game is in the 'sandbox' genre, meaning the AI will not necessarily follow the historical script. While fans of Hearts of Iron 1-2 might not like this unpredictability, it does ensure each game's different and helps the AI avoid doing anything too insane (like having the Japanese bomb Pearl Harbor when they haven't defeated China yet.)

There are some balance issues: For example, the Japanese AI has a great deal of trouble fighting China, so they (wisely) don't attack the US. The US doesn't stay isolationist however, and frequently joins the general assault on the Axis and/or the Soviet Union.

For me, the greatest problem lay in diplomacy (and therefore modability.) Diplomacy is limited to such things as declaring war or peace (the latter requiring the support of the AIs of any major nations in your alliance), trading, and giving away provinces. Peace deals have only four options: An antebellum/white peace, a peace where the 'loser' concedes any conquered territory, one giving military access and one where the loser forcibly changes governments to be like the winner. It's very difficult to get the AI to agree to peace however, and far more likely someone will simply be conquered. More options and perhaps a cheat to force the AI to accept your proposal would help modders design specific scenarios.

It is a good light game. I wouldn't recommend it for serious wargamers or historians, but for people looking to step up from introductory games like Axis and Allies, this is a good step.

Making History Gold Edition review

By EvoDanny posted 27th May 2010

Its fun but it gets old, not to mention all the problems with it. One of which, as you industrialize your nation, your food production rapidly decreases and when that happens, it's pretty much game over. Not to mention it seems to mostly end with the same result, which is italy being taken out, then the allies pouring in through Italy to destroy Germany if they are not prepared. Over all, it's a decent game!

Making History Gold Edition review

By gypsy posted 16th Jan 2010

This game isn't spectacular. As far as WWII games go it's interesting but it's a little to involved with development and supply as opposed to other fun aspects like war and diplomacy. It's a different take on a WWII strategy game but it's just not my cup of tea and certainly not one of those classics that I know I'll return to again and again. Worth a look but don't be prepared to be blown away.

Making History Gold Edition review

By osama_bin_davis posted 25th Dec 2009

If Hearts of Iron is too difficult to get into, this is the game for you! This is a much lighter and easier game to get into HOI2 and a good start to get into much depper games. I found it quite fun, but after a while I just wanted to get back into HOI2, it just lacks that long lasting depth you need to keep you playing strategy games.

Making History Gold Edition review

By trusteft posted 7th Jun 2009

NOT realistic as HoI.

NOT as complex as HoI.

YES, much more fun game IMO.

Just because it is more simple than HoI it doesn't mean it is a simple game. It is a good deep strategy game that is turn based as such huge games should be (hint hint, wink wink)

You can take any of the countries available in the game and just do as you wish. The AI will not follow what happened in real life. So, it doesn't mean that Germany will declare war on Poland, etc. You are free to do so (and so is the AI) whatever you feel is better for your country without much bounded to historical events.

Great game.

Making History Gold Edition review

By alexandrenescau posted 1st Nov 2008

Not a good game, cannot be even compared with the Hearts of Iron series from Paradox

who already played HoI must know what is good and what is not! HoI is far better more realistic and historic, also have one of the best gameplays ever seen for strategic games.

Making History Gold Edition review

By Chrizto posted 8th Aug 2008

This is an awesome game for anybody who appreciates boardgames, like Axis and Allies, but don't have the social manpower. It is a one of a kind PC board game, that will keep you occupied in the cold months of winter, or anytime you want to annihilate some hours of your precious life. Be warned, this is addictive...