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Boxart: Hinterland: Orc Lords

Hinterland: Orc Lords

Rating: 3.4 (19 votes cast)
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System requirements

  • Operating system: Windows® XP or Vista
  • Processor: 1.8 GHz processor or higher
  • Memory: 512 MB RAM Windows XP® (1 GB for Windows® Vista)
  • Hard disk space: 350 MB uncompressed free hard drive space
  • Video: 64 MB DirectX 8.1 compatible card
  • IMAGES

    FEATURES

    Hinterland: Orc Lords includes the full original full game, where you lead a diverse cast of characters to establish a small haven in the wild backcountry of a fantasy kingdom, and select individuals to join your party on expeditions of exploration and conquest in the surrounding lands.  In Hinterland: Orc Lords you have the option to play as an up and coming Orc leader, with two Orc classes to choose from (Orc Lord or Shaman).

    This update is free to anyone who owns Hinterland, for GamersGate users, Hinterland will automatically become Hinterland: Orc Lords, with this update.

    •    Introduces two playable Orc Classes: Lord (Warrior) or Shaman.
    •    Playing as an Orc expands gameplay, Orcs : consume twice as much food, learn martial skills faster, manufacture items slower, and the Shaman uses totems to summon creatures.
    •    Introduces several new items regardless of character class.
    •    Includes additional DX.DLL's for Vista users.

    Hinterland is a new type of role-playing strategy game from the developers of Children of the Nile™, Caesar IV™, and SimCity Societies™. The game contains four languages (English, German, French, Spanish).

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    GAME DOCUMENTS BY CUSTOMERS

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    CUSTOMER REVIEWS

    25th Jul

    By MrCrush

    Personally, this game feels a bit like an experiment, its not really well developed and almost looks like to have been made to see to what directions one should go to improve on it (which basicly is quite a lot). Personally I'd love to see alot more "city-building" options here, but allso the RPG-part could use a serious enhancement. All in all a refreshing game, but it lacks depth to really be a game thats being talked about, however its concept has potential and I hope they might make a sequel of some sort that takes the concept to more depth to be actually both unique as enjoyable.

    13th Jun

    By keul

    A solid, but sadly shallow game. It's easy to learn and it does provide quite a few hours of good entertainment. Definately worth the asking price, but I do wish it had a bit more strategy in it. As it is you will spend most of your time playing a quite good hack and slash game, where you go through hosts of all the classic fantasy monsters. You get to gleefully slay orc, dark elves, undead and more. Where the game falls short of the mark for me is in the city/town part. It feels as if they tacked this on just to give you an excuse to be the boss, and to provide a slightly more rewarding loot-dumping point. It's ok, but nothing more. If you're after a bit of fun, games are quite short and can often be completed in one sitting, it's well worth the price. Now that the free expansion is coming out it'll be interesting to see how that affects the game.

    30th May

    By JL0729

    A fun, simple game. Unfortunately for my expectations before it's release, Hinterland certainly puts it's emphasis on the 'simple.' If you go in expecting a strategy game, you will be disappointed. If you are looking for a quick coffee-break style action RPG, you are in luck. The settlement elements add some needed depth to the hack 'n slash gameplay, but I really wish they had spent more time fleshing it out instead of rushing out their (even more disappointing) next project. For as many options as the game appears to have on the surface, they soon reveal themselves to be barely skin-deep. I still got a solid few hours out of Hinterland, but I definitely wouldn't call it worth the current asking price of $20. Remarkably average.

    26th May

    By powercow

    Hinterland is a very good game for what it's trying to do. It doesn't want to be an epic game that will keep you playing for 75 hours straight, it wants to be more like a board game. You pick it up, you play for a few hours, you have fun, and you put it back in the closet for a while. But it's always fun when you come back to it. Hinterland is relatively simple, but the mechanics are fun and there's enough variety for quite a bit of replay. I've owned the game for six months now and I still pull it to play a few times a month.

    27th Dec 2008

    By easterngames

    three stars for really really piqueing my interest, but nothing better then that because it got way to repetitive. honestly this game feels like a rather bugless beta or alpha stage of a great game. so much potential here its painful to see it all fall flat on its face after a half dozen or so play thrus. but still if you want something a bit different to do and you think the price is ok to pay, buy it.

    29th Oct 2008

    By thrower09

    Gave it a 4 for its uniqueness, a really nice game, wouldve been a five, but it gets kinda boring after your 5th game or so. replay value is ok, but not awesome. I found that the large map games simply drug on for way to long, gets really repetitive after an hour or so of play.

    18th Oct 2008

    By madpaddy

    This game is ok,it has some great ideas but none of them have been used to there fullest potential.You cant carry your character over to the next game and for me this rely ruined the game because even on the largest map you can finish the game in less than a day. You just start to build up your character and its game over to do it all again.If they gave the option to start a new game with your character it would give you a good reason to play more so you could find rare loot,but when you find something realy good on the last battle its REALLY anoying when you get the game over screen before youve even had chance to use.
    More reviews >>

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