Evochron Legends

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GAME SUMMARY

Evochron Legends

Rating: 3.5 (66 votes cast)

Evochron Legends is a freeform mercenary space-sim that focuses on 'lone-wolf' survival gameplay. You can play the game in a variety of ways and complete many activities including buying, trading, negotiating, bribing, spying, racing, escorting, transporting, mining, exploring, cleaning equipment, clearing paths through asteroid fields, recruiting, protecting, hiring crew members, fuel harvesting, and designing your ship. Evochron Legends is a technical simulation, not a character based simulator, so you are not limited by pre-selected character roles, skills, or attributes. Your decisions and actions define your role in the game and establish your reputations, wealth, progress, and ranking. The emphasis is on real-time tactical gameplay strategy for both combat and non-combat objectives. You are in control of your ship virtually all of the time in open space, including player controlled combat and planetary descents. Your ability to successfully pilot around or through dangerous objects in space, develop trade strategies, evade detection, harvest resources, efficiently explore for hidden benefits, and transport people and items can be just as important as your skill in combat. The game also rewards players who devise their own gameplay strategies and 'think outside the box'. With diverse optional objectives and many paths to choose from, Evochron Legends offers an amazing level of freeform gameplay.

Evochron Legends features unified gameplay profiles for both single player and multiplayer. The upgrades, ships, equipment, money, and commodities you earn in the game can be used in both the single player and multiplayer modes. You don't have to give up your progress in these areas when switching between single player and multiplayer, nor do you have to give up what you earn when you join different multiplayer sessions.

Everything you do in the game takes place in a seamless universe without system 'walls' or 'rooms' that require a jumpgate 'door' to access. There are no required warp gates or trade lanes to restrict your travel and hold you back. You can travel anywhere you want, with or without jump drives and gates, as long as you have the fuel and time to get there. You can descend into planet atmospheres (without loading screens or sudden environment flipping) to land at city trade stations, mine valuable materials, or explore for hidden items. You can escape to nebula clouds for sensor cover or hide in a massive asteroid cave for protection.

Design your ship for the role you want to play and customize the appearance by adjusting the position/scaling of the various parts of your ship. Whether it's combat, exploration, mining, trading, racing, or a variety of other activities, you'll find many ways to play and advance in the game. Below is a list of many features available in Evochron Legends.

Evochron Legends Main Features

  • True freeform gameplay without plot restrictions, conditions, or limitations. No character attribute/skill limitations to hold you back. Experience ultimate gameplay freedom and play the game the way you want to. Your decisions and abilities define your role in the game and establish your reputations, wealth, progress, and ranking.
  • Diverse gameplay choices and activities including racing, spying, mining, trading, commodity shipping, exploring, asteroid clearing, equipment cleaning, crew management, and ship designing. New options including passenger transport, capital ship escort, military war zone missions, multiple waypoint patrols, and planet atmosphere combat contracts. There are many ways to make money and advance in the game.
  • A vast seamless universe that lets you fly anywhere without loading screens. Fly from planet to planet, star to star, solar system to solar system seamlessly.
  • Interactive training mode with selectable stages to provide the necessary basics for flying your ship, managing its systems, docking/landing, and surviving in combat.
  • Unified gameplay architecture and profiles lets you keep the ship, upgrades, equipment, money, weapons, crew, and commodities you acquire in the game for use in both single player and multiplayer.
  • Multiplayer capacity increased (for both human players and AI controlled ships).
  • Clan ID linking system lets you establish your indicated threat levels with other players in multiplayer. Players sharing a common ID in their callsigns are linked together as friendly contacts while different ID's are indicated as hostile. You can also link together in-game with another clan to form a larger group for better odds of success.
  • Cooperative multiplayer objectives that pay all linked players. Join forces with other players to complete more challenging activities that can offer much better pay. More advanced players can link with new players to give them access to higher paying contracts that they would not otherwise have access to early in the game. Being part of the same team lets you combine reputations and contract pay for improved results.
  • Challenge other players to multiplayer ship-vs-ship races and place the race course where you want in space. Players can have their own track to race the clock against each other or race other players on the same track.
  • Seamless planet descents that can include weather effects such as rain, snow, and turbulence. Explore planets for hidden benefits, trade at city stations, mine their surfaces for valuable materials, recover cells from plants for valuable biological material, or hide in their atmospheres... they are an important part of the game's interactive universe... not just background scenery you can only look at.
  • Ship-to-ship trading and cargo system. Ship and trade weapons, upgrades, and equipment in addition to commodities. You can even load items from your cargo bay onto your ship, letting you carry more weapons, upgrades, and equipment beyond what you can install on your ship.
  • New energy pod generators and receivers, which players can use to set up 'capture the flag' scenarios and receive free fuel.
  • New constructor stations that you can take raw materials to for constructing components and items.
  • Optional customizable universe that lets you move objects in space, replace them, remove them, and change the local environment.
  • Enhanced 3D game engine with new effects, objects, and textures.
  • Dynamic economies with realistic variable item availability and specialized industries.
  • Three weapon classes - beam weapons, particle cannons, and secondary missiles/equipment. New weapons and equipment include the Lynx, Rage and Cyclone missiles, proximity mines, probes, and new stealth technology.Explore for hidden commodity and weapon storage containers which offer free reloading, upgrades, and other valuable items.
  • Use your wealth to design and build a new ship, buy better weapons, hire crew members, recruit other ships, install upgrades, load commodities, and more.
  • New military combat ships you can own and fly ranging from light scouts to heavy interceptors. New capital ships include Cruisers, Battleships, Command Ships, and Destroyers which also join in war zone battles, plus Carriers you can dock with for military objectives and ships.
  • Shipyards let you design and customize your ship for the role you want to play. Optimize your ship for defense, exploration, combat, racing, or transporting... the choice is yours. You can also position and scale each component to give your ship a unique appearance. Civilian ships can also be painted a variety of colors.
  • No required trade lanes or warp gates to hold you back. The game's universe is yours to explore with an open space navigation system and built-in jump drives. Optional warp gates are available for faster long distance travel and you can also install new gates in desired locations with the game's customizable universe.Realistic zero gravity inertia based 'Newtonian' style flight model including complete 3-way rotation and 3-way direction control with optional variable input. An advanced inertial dampening system helps keep flight control simple in space, atmospheres, and gravity fields. The physics system has been enhanced for improved realism based on ship type and design, including thruster-to-weight and acceleration/deceleration agility. Heavier and lighter ships alike now handle more realistically for their mass and configurations. Even the cargo your ship carries is a factor.
  • Realistic environment interaction far beyond the genre's typical 'background wallpaper'. Nebula clouds, asteroid fields, planet atmospheres, moons, and more all provide unique options for shelter and strategy. Such environment elements include changes in gravity, fuel consumption, physics, sensor range, and visibility.Quick one-key access to jump drive navigation and inventory management. You control all system travel and inventory decisions right from the cockpit.
  • Explore the game's massive universe with several secret locations to discover and many unique objects/obstacles to encounter including black holes, asteroid caves, wormholes, and star
  • Clue-based integrated story you can continue at virtually any time. Follow the beacons, solve the clues and voyage through many systems in a quest to discover the mystery of what happened at Arvoch and the device the Alliance found. Players who take on the challenge of the story quest and succeed will discover a very beneficial feature.
  • Supports keyboard, mouse, gamepad, and joystick flight control. Use the control device you prefer to play the game. Force feedback control is also supported.Supports Natural Point's TrackIR 3D head control system for managing the viewpoint from the cockpit with all six degrees of movement.

 

 

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System Requirements

    • Windows XP/Vista/7
    • 2.0 GHz AMD or Intel
    • 128 MB DirectX compatible
    • 1 GB (XP) / 1.5 GB (Vista/7)
    • Hard Drive Space 250 MB
    • Internet/Network for multiplayer 128K DSL

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REVIEWS

Evochron Legends review

By cutterjohn posted 11th April 2012

IF the X-series did NOT exist this simplistic space-sim MIGHT get a passable rating, however since it lacks any sort of mission variety, combat not much better(if at all) that X, and FAR FAR FAR worse trading system while asking a price CLOSE to an X game it gets a 1 star rating in my book.

Planetary landing, and "seamless" universe is utter BS as planets are mostly useless and otherwise it's not really seamless unless you take the slowboat flying between areas approach which presumably hides the area loading v. warping to a destination(e.g. X gate system as well as MANY other space games sims or otherwise).

Two things for people though is that it has a newtonian and non-newtonian flight mode, AND had MULTIPLAYER, HOWEVER IF you FAIL to purchase the latest minimalistic update(i.e. "new"(small joke for small update) game) you WILL find NO MP online servers unless you have a tight clique with the same version of the "game".

Graphics are HIGHLY aged and effects have ALL sorts of glitches(e.g. try mining an asteroid and observe the lighting "effects"(clipping galore).)

I also own Renegades, so you might possibl infer what I mean about versions and SLIGHT upgrades, while I haven't bothered to purchase Mercenary yet(price for playtime v. boredom setting in) it seemed to offer some slight glimmer of hope with a more moddable mission system yet I haven't seen much activity in that area yet v. X-series, i.e. virtually none.

I'd give it more for a one guy op, but it just doesn't come close to fanboi hyping at it's best, i.e. I played maybe both versions 20h each before utterly losing interest while I've put easily double that into various X games: X2, X3:R, X3:TC,, Space Rangers 2 Reboot, Elte, FFE, etc.

I hate to say it but I think that the dev is just hampered by his apparent lack of programming skills outside of basic & DarkBasic 3D engine plus ability to acquire some outside(ontractual?) assistance as these game COULD be quite good if they actually offered more.

Evochron Legends review

By testikron posted 29th July 2011

Definitely for fans of space-sims. The action is slow and it takes a while to get into but the depth is definitely there. The big draw it the seamless space to planetary transitions. While this game is truly amazing considering the developer it can seem very boring if you aren't used to these kinds of games.

There aren't that many firefights from the get-go and it is very tedious traveling from place to place but if you put the time in you will be rewarded. Very similar to the X series just not as in-depth or cinematic. If you are looking for a more fast paced mission paced game a-la Freespace, this isn't it.

Evochron Legends review

By jayblalock posted 20th December 2010

This is a great freeform space game, although it's been surpassed recently by the next game in the series, Mercenary. While the Evochron games do have a running plotline, if your interest is simply in exploring the universe and making money, it's better to get the newer game. However, if you're on a budget, this is still one of the best space merc games ever made. It's relatively easy to learn to control your ship, with a much shorter learning curve than the X series, but it still has accurate physics and a huge universe to explore.

Evochron Legends review

By ecliptic posted 6th December 2010

Fun and vast open space sim. Main story execution could've been done better (easter-egg hunt for beacons, which advances the story with plain text dumps) but the game itself is a nice elite-style game. Rough around the edges in some ways, but there's not too much out there like it. The contiguous galaxy and planet-side implementation is pretty nifty, as is being able to warp whenever you like. Give the demo a go if you're on the fence, but this is a lot of fun. The newtonian flight model is awesome too (as simple as pressing space to deactivate flight assistance).

Evochron Legends review

By Senkra posted 22nd July 2010

Evochron Legends is part of a dying breed of games - that of the open world (if you will pardon the expression) space-sim. Despite, or perhaps because of, the waning number of games in this genre, they usually attract a sizable cult following, with even the most hardcore and unwelcoming attracting thier own niche. The Evochron series is no different.

Those who have played games in recent years such as Freespace, the X series etc will feel right at home. This game is about delivering an open, expansive universe to explore without any limitations. One of the major selling points is about the size of the universe, and the vast distances between locations. Whilst the game does certainly achieve that effect, all it causes the player to do is to circumvent that distance, rendering it somewhat moot. Also, as veterans of the games mentioned above will note, something is missing: a certain level of production quality.

Now, I realise I may be being a bit harsh, as the developers are independent, and as such, cannot be expected to bring a mainstream level of quality to the game, but there are just several aspects of the design that really bother me, really detract from the experience, and remove my suspension of disbelief. Whilst the controls are nice, the interface used to control the map and to interact with stations just looks rubbish. The story is absolutely lacklustre, and is nothing more than:

exposition. If you would like to hear more exposition, bring item a to location b.

Worst of all, there is no voice acting to make this even the least bit compelling.

The most fun you will have in this game is bombing around the universe and trading, fighting, taking on missions etc, and even that failed to hold my attention for that long. At no point did I feel motivated, like there was any good reason to do what I was doing.

The redeeming factors of this game are very few, but worth noting briefly:

The scale of the universe is something to behold at first. Once you get over it and realise it is there to be circumvented, however, the sheen wears off.

Seamlessly travelling through the atmosphere to the surface is, again, a sight worth seeing. But, once again, the coolness factor wears off very quickly.

So, in summary, download the 60 minute demo. If you see enough to justify the purchase, buy it. Just be warned, the first 60 minutes, are also the best.

Evochron Legends review

By Blackrain696969 posted 14th May 2010

Worth buying :) I'll start by saying this game has really nice graphics visualy stunning from what i have played of the game its everything in its discription is true. Not for the casual gamer this Space sim offers a Huge area to roam in and it has all the goodies you can expect from a space sim like trading ,merc jobs and privateering. The planets with atmospheres look so realisic from space you can even see the haze surrounding the planets and just blows you away when landing on one. So far i have had no problems running this on my pc its very smooth for such an intense graphic game. I love this game and dont see why people have given it a low rating..Play it and you might rethink your vote! If you a fan of the old Privateers or a player of X2 or X3 i think you would enjoy this one. A must buy for any gamer that likes space sims :)

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