http://gamersgate.http.internapcdn.net/gamersgate/boximgs/122x177/DD-DAWA.jpg

Dangerous Waters

$14.99
or 14 990 Blue Coins
BUY
GIFT THIS GAME
ADD TO WISHLIST
GAME TUTOR
REVIEW

SCREENSHOTS

GAME SUMMARY

Dangerous Waters

Rating: 3.9 (56 votes cast)

Cooperative and head-to-head multiplayer modes allow controllable submarine, surface, and air platforms to battle it out in the definitive naval combat experience.

Players can command a platform on their own in multiplayer, or collaborate with multiple players in "Multi-station Mode" as they each operate individual crew-stations and strive to work together as a team on the SAME platform.

By assigning certain crew stations to be manned by the "virtual crewmen" the player can hand off various functions for the simulation to manage. This allows the player to tailor the game's difficulty level to their liking and the precise level of involvement and micro management that they wish. The player could choose to monitor every single crew station himself or choose to just command the platform and to let the A.I. do the rest. Autocrew control is dynamic so the player can enable or disable this feature for every crew station modeled in the game.

Detailed depictions of each controllable units crew-stations and their respective arsenals provide a realistic game play experience. Over 270 meticulously researched and modeled surface, submarine and air units.

Authentic simulation of sensor performance both in the air and through the ocean environment challenge the player to detect unknown enemies. Realistic depiction of flight characteristic, buoyancy, air resistance, and gravity provide realistic control and maneuvering.

Updated 3D graphics engine provides realistic depiction of ocean swells, water reflections, and environmental conditions using the latest vertex and pixel shader technologies.

Extensive worldwide database provided by the U.S. Naval Institute www.usni.org offers detailed descriptions of platforms and weaponry to accommodate all possible global conflicts. Over 270 surface, submarine and air units comprising 17 of the world's navies can do battle for control of the open ocean.

Powerful mission editor used by the developers to create the missions that will be shipped with the game, will also be available to the player to create their own scenarios. Players will be able to create their own single missions, multiplayer missions or to string together their own campaigns. These tools will allow the player extensive control over the mission content and enable him to generate an infinite number of scenario possibilities.

Players will compete in campaigns in which their actions have a profound effect on the missions that follow. The use of dynamic elements such as probability of inclusion, dynamic groups of objects, dynamic inclusion of mission goals, and rules of engagement (that can change mid-mission) all ensure that the campaigns with never play the same way twice.

Upon selecting their platform and mission difficulty level the player will be provided with an entirely random and dynamic scenario. It will be composed of an infinite combination of mission goals, enemy forces and random locations.

  • One naval battlefield
  • Multi-station mode
  • Innovative 'autocrew' artificial intelligence
  • "Real world" naval units
  • Cutting-edge sensor modelling and physics
  • Scalable 3d engine and effects
  • Worldwide database
  • Mission creation tools used by the game's designers
  • Dynamic yet persistent campaigns
  • Quick mission mode
Windows logoSYSTEM REQUIREMENTS

RELATED PRODUCTS

REVIEWS

In order to review this product you must own it.

Set rating

Dangerous Waters review

By Sakai007 posted 21st November 2011

This game is a must have for any naval warfare enthusiast, but beware, this simulation is not for the faint of heart. Simulation is a key word here, since you are able to take command of a number of accurately modeled naval assets, ranging from the P-3 Orion patrol/anti-sub aircraft to the Russian Akula nuclear attack submarine. All of these assets have multiple stations where you must interpret detailed sensor reading to employ weapons to their maximum effect. All of this is just like you would see in an actual aircraft or warship, right down to how you must read the sonar screen to discern whales from enemy submarines. The complexity can be a turn off if you are the type who wants action NOW, and I fall into that group from time to time myself. That being said, this is a game for someone who really wants to know what it feels like to serve on a naval platform without actually joining the Navy. Those looking for a quick fix of BOOM, should probably look elsewhere.

Still best modern naval simulator

By hirnlappen posted 1st November 2011

Dangerous Waters offers the best simulation of modern naval warfare across a variety of different platforms (several submarines, Perry class frigates, MH-60R helicopters and P-3 Orion surveillance planes) to date.

Part of this is due to the fact that there are not many new entries to the genre, which means that its somewhat dated graphics and UI are more easily forgiven than they would be in other genres, but even on its own, the game's core stands the test of time very well.

This game requires some work to get into, and if you are not familiar with modern sub sims, you will have to consult the manual quite often, but once you have understood the principles, it offers many different interesting possibilities to use the systems given to you tactically.

All things considered, I would highly recommend this game to anyone with more than a passing interest in modern naval warfare.

Dangerous Waters review

By mariodonick posted 20th August 2011

Dangerous Waters is a very deep naval simulation, which I mainly bought because of the simulated American and Russian submarines. As a plus, it also includes a helicopter and a surface ship, also simulated very detailed.

In the center of the action is detecting (and then mostly destroying) enemy vessels and avoiding becoming detected by them. For this, each platform has several active and passive sensors, mainly operating with sound. These systems are modeled very accurately (although there exist mods for this game like LWAMI which further enhance realism), and it takes a good amount of time for learning the different systems. The manual is a must-read here.

There is only one fixed campaign, but as you can choose sides and platforms in all missions, it has still great replay value. And you really need to know how to use your platform, otherwise you'll fail.

The graphics is okay, although not very detailed. But this is a simulation, not a game; most of the time you'll be staring on sonar and radar screens anyway.

Overall, a very recommended and, once mastered, satisfying, game.

Dangerous Waters review

By danielprates posted 25th October 2010

Basically a fusion between "sea wolf" and "fleet commander". I have both and still liked this one, since you get a bunch of new missions with a platform you are already accostumed to. Recomend it for those who like naval simulations. It is a very 'pro' and mental game though, expect the usual: hours of probing around for enemy subs and such.