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Boxart: Divinity II - Ego Draconis
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Divinity II - Ego Draconis

Rating: 4 (10 votes cast)
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System requirements

  • Microsoft Windows

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Divinity II - Ego Draconis brings you back to Rivellon, a timeless world of awe and magic, torn and scarred by successions of apocalyptic wars. Ever since the Great War ended, the Order of the Dragon Slayers has had eyes only for their number one enemy: the Dragon Knights who killed their Divine hero.

But all the while the true enemy ? the Black Ring ? still festers beneath the surface, ready for its next move, poised to strike. For their leader Damian tirelessly plots silent schemes with utterly malign intent.

DragonThen one day, an event takes place that will reshape the history of Rivellon: a dying Dragon Knight gives her powers to a member of the order that seeks to destroy her: you.

Perhaps you, blessed as you are with the powers of the Dragon, will be able to stop the black tides that threaten to engulf Rivellon. Many adventures await you, many mysteries yearn to be unravelled and all the world awaits the outcome of your new destiny.

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CUSTOMER REVIEWS

15th Dec 2009

By gameshard

As unique selling points go, Divinity 2 has a bit of a kicker. You get to turn into a Dragon. Okay, so it’s not the first game ever to let you do so- Capcom’s hit-and-miss Breath of Fire series has been built around the mechanic for years- but Divinity 2 goes further than most. Not only can you morph into your draconic form at will, you can then soar around the same landscapes you were just exploring on foot, swooping through the game’s delightfully realised canyons and valleys. Like dropping in from orbit in Section 8 or leaping over renaissance rooftops in Assassin’s Creed 2, it’s an experience that never gets old no matter how many times you try. That’s partly because the huge landscapes of Divinity 2 constantly challenge you with different navigational hazards and encounters, from aggressive wyverns to shielded, no-Dragon zones which must be deactivated to allow progression. It’s also because Divinity 2 makes you work to earn the ability to shift into the dragon form. Initially, the knowledge that you can become a dragon might seem a little odd. After all, you begin the game as a Dragon Slayer, a new recruit in an ancient order dedicated to destroying the mighty beasts. Fresh from your initiation, you’re sent with a brigade to track down the last known dragon in Broken Valley. Things soon go awry, however, when the Dragon herself finds you, and passes on her powers as a Dragon Knight to you, along with her mission: to defeat the evil of the Black Ring. Even then, it’s still some time before you can take on the dragon form, which comes only after you reclaim a floating ‘Battle Tower’ as your base of operations. Divinity 2, then, is certainly epic in ambition, as well as scale. It’s not the grim and gritty fantasy of Dragon Age, but a grander, more sweeping tale of higher fantasy. Whether that’s to your taste or not is up to you, but it’s certainly a refreshing change of pace. The majority of the game is spent on foot, traversing the kind of rolling hills and sharp canyons that would make Oblivion’s Tamriel blush, battling foes in an action RPG style with light MMO trappings. Quest givers boast helpful identifying exclamation or question marks over their heads, skills operate along a hotkey bar with requisite cooldowns to temper their power, but attacks are immediate and swift; a flurry of mouseclicks produces an elegant combo of manoeuvres depending on the weapons you have equipped. Divinity 2 actually gives you a pleasingly broad range of options for your character as you advance, by giving you free reign over how you spend the skill points earned each level. Though skills are split into categories by class- spells for priests and mages, melee abilities for warriors and archery skills for rangers- you’re free to develop them as you chose, which offers a good deal of control over your chosen hero’s evolution. F
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