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PRODUCT PRESENTATION
Combat Mission: Shock Force
- File size: 546.62 MB
- Categories: Strategy, Real-time Strategy, Simulator, Combat Simulator
- Publisher: Paradox Interactive
- DRM: Starforce
- Price: $9.95 (9 950 Blue Coins)

System requirements
FEATURES
Combat Mission: Shock Force is a modern tactical war game setting out to challenge the standard of current wargames. Developed by Battlefront, the game is the culmination of 9 years of experience in developing and publishing the award-winning Combat Mission series.
This tactical military simulation depicts a hypothetical near future conflict between NATO and Syrian forces in Syria.A highly story driven semi-dynamic Campaign, from the US perspective, offers a completely new experience for "Combat Mission" fans. Each battle include a detailed Mission Briefing outlining specific Objectives, which can range from taking a particular spot on the map to retaining force cohesion. The Objectives for each side can be different, allowing each side to fight according to its own goals rather than a single set common to both.
- Playable in both real-time and turn-based modes or head-to-head via TCP/IP, PBEM or hotseat, hundreds of destructible battlefields from windswept deserts to thriving cities accurately reflect the horrors of war.
- Between pitched firefights, guerrilla strikes and nighttime operations, a semi-dynamic campaign guarantees an electrifying experience every time.
- Full simulation of advanced technologies
- Night combat complete with night vision devices
- Over a hundred different terrain types including dozens of different buildings styles
- Detailed, story driven, semi-dynamic campaign as told from the NATO perspective
- Map sizes as tiny as 224mx224m up to a massive 16 square kilometers

CUSTOMERS WHO BOUGHT THIS PRODUCT ALSO BOUGHT
GAME DOCUMENTS BY CUSTOMERS
CUSTOMER REVIEWS
20th Jul
By Dorsey
6th Aug 2008
By 7thGalaxy
16th Sep 2007
By tb87670
The graphics are really good and the game runs smooth. At first I thought the game ran really slow and jagged a lot, but it was the scrolling that was actually jerking a lot. If you get this game, don't use WASD to move the screen, its not smooth and is kinda frustrating, the mouse is much better. The mouse works like the Total war games, up scrolls up, same with the other directions, but top-left rotates the camera left and vice versa.
As for the other controls, you can use mouse, keyboard, or both. I use both and don't know why, but once you hit a button on purpose knowing what it does, it sticks in your head and is quite easy to remember.
Now the gameplay, this game is medium-easy to learn, but you will need time to master it. Usually covering techniques work well. Say theres a trench with infantry in it. You move a Stryker (a new fast APC for those who don't know what it is) up to the trench and then have it stop say about 100m out. You drop off the infantry squad in the Stryker while the main gun is giving cover and possibly killing the enemy. Usually Strykers have 50.cal machine guns on them, but some have the automatic 40mm grenade launcher :) :) The grenades are best for smoking out entrenched infantry and really rip up anything that sits still. Anyhow, while you give the infantry cover, maybe pop a few smoke grenades, then you have the infantry move up for the mop-up on a flank while the Stryker keeps enemy busy.
Oh, and this game was designed to run in real-time, but apparently all Combat Mission games vefore this one used a turn-based hybrid system, where you give orders and it plays for a minute real-time without your input, then the next minute-turn order phase starts again. This game was made ground-up to run Real-Time and it shows as Real-Time fights are smoother (gameplay wise, not performance) and all the speeds stuff moves are optimized to let you think in real-time, but in turn-based it seems the infantry run way too slow.
Overall, I'd say if you like XCOM or any tactics based games at all, this is a must. I give CMSF a 4/5 with the only negative being the scrolling and it is currently a tad overpriced at $40, $30 would be buches more reasonable. At $40 I am still very happy with it thoughh :)
Overall, if it wasn't for the jerky
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