7.62 - High Calibre

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GAME SUMMARY

7.62 - High Calibre

Rating: 3.5 (778 votes cast)

7.62 is a tactical action game, sequel to Brigade E5, similar to such classic titles as Jagged Alliance™, X-Com™, and Silent Storm™. A professional mercenary seeks for a Russian “businessman”, who stole a lot of money from his “colleagues”, then hid in a small country of Latin America to avoid inevitable punishment there. Soon the assignment turns into an intense and dangerous adventure, for there are many things that must be kept in mind – intricate political situation, confrontation between governmental military and rebels, not to mention a necessity to choose friends and foes wisely.

  • Sequel to Brigade E5: New Jagged Union, the best strategy game according to the GameLand Award 2005, “Best Computer Games”, “GameLand” and “Game World Navigator” magazines.
  • SPM (Smart Pause Mode) battle system combines RTS dynamics with diverse opportunities of turn-based gameplay.
  • Over 150 accurately modeled firearms with possibility for upgrade.
  • Varied ammunition as well as the extensive list of equipment.
  • Non-linear storyline gives you an opportunity to make you own choice – to reach one of multiple endings
  • Over 30 mercenaries.
  • Upgraded graphics engine.
Windows logo

System Requirements

    • OS: Windows 2000/XP/Vista, DirectX 9.0
    • CPU: 2 GHz
    • 512 MB RAM
    • 3D-processor, nVIDIA GeForce 5200 or ATI Radeon 9600
    • DirectX-compatible sound card

RELATED PRODUCTS

REVIEWS

7.62 - High Calibre review

By marko2te posted 29th July 2012

Sequel of Brigade E5 that gets better in pretty much every way. Combat is more flashed out, more diversity in weapons and equipment and better map layout makes this one of better Jagged Alliance clones.

7.62 - High Calibre review

By commiered posted 26th June 2012

This is NOT Jagged Alliance. Once we get those lofty expectations out of the way we are left with a very good pausable real-time squad RPG. I recommend getting the Blue Sun Mod which fixes many things, gets rid of many annoying quirks, adds a million real weapons and a few new missions and campaigns. It's a big open world mission based game with a lot to see and do. AI may not be perfect but given the odds you face at times it's a good thing. Graphics are also nice for the genre if that's your thing. It can be a bit overwhelming at first as it doesn't hold your hand, but stick with it and you'll have a good time.

7.62 - High Calibre review

By soitre posted 29th May 2012

While it certainly isn't worth actual currency; 7.62 High Calibre may be worth some of your time if you are a real niche strategy shooter fan. A full-3D engine applied to the kind of game still often stuck to hexagons or static views may sound appealing but a frustrating inaccessibility and too many flaws let this title down. There may be diamonds in the rough but they do not make themselves known easily.

7.62 - High Calibre review

By AtomicHedgehog posted 26th May 2012

Not a bad game, with very obvious similarities to Jagged Alliance.

Unfortunately there is no real training mode, so players not familiar with the gameplay may struggle to get up to speed.

There is plenty of enjoyment here, but also a number of frustrating bugs and other gameplay issues.

If you lack patience, look elsewhere, but there is a good game here for anyone willing to persevere with it.

7.62 - High Calibre review

By Kleidophoros posted 24th May 2012

Another Jagged Alliance clone and the sequel to Brigade E5: New Jagged Union.

A top down action-strategy game employing a real time battle system with the ability to pause the action at any given time.

It employs decent graphics and a decent tactical combat engine and a good inventory system. Too bad it also comes with many a bugs. Modding the game however lets you experience the game in a better way. Mentioned before but community fixes and Blue Sun mod add so much to the game; do use them.

World is not exactly lively or quests most interesting but this game is about firefights and in that regard it does a pretty decent job.

Don't get your hopes too high and this is truly enjoyable experience.

Confusing

By Psyringe posted 22nd May 2012

I'm not much of a fan of tactical combat games, but bought this game as a part of the 1C Complete Pack, and I do like strategy games. However, I did find it very confusing to play. The pausable real-time mechanics made it much more difficult for me to assess the whole situation than in similar, turn-based games (like X-COM), the controls weren't very intuitive to me, and there was no tutorial to help me along. Usually this doesn't stop me from savouring a game, but in this case, I just didn't find anything to keep me going. The graphics aren't that great, the setting didn't interest me much, interaction with objects is worse than in the age-old "Syndicate", and I didn't get the impression that the game would get much better if I invested more time in it. In the end, there may still be decent gameplay somewhere in there, but the game simply didn't offer me enough incentives to find that out.

7.62 - High Calibre review

By zitkal posted 12th April 2012

Deffinitely a good game, especialy for fans of Jagged Alliance games (although this one isn't turn based). I have to admit that the "story" is garbage and controls get some time getting used to, but combat is really really good and that is what matters in this kind of game.

And do not even think about playing without the Blue Sun mod, it fixes a LOT of problems and bugs (yeah, this game has quite a few of those) and adds tons of new things.

final verdict: solid 4 out of 5 stars

7.62 - High Calibre review

By AlexW00d posted 11th April 2012

Now it must be said, this game? Absolutely a Jagged Alliance clone. I've not played a whole lot of Jagged Alliance I will admit, but this game does feel very similar to what I have played. You control a mercenary, and I assume can recruit more, but I didn't get to that bit in my time with the game. You start out in a small former Spanish colony and are given a contract to route out and capture, or kill, a Russian mafia member, and you're left to your own ways to find him and get to him. You can go all guns blazing and just kill everything on your way to him, which is probably the super hard route, or you can go through the correct channels and try and get help from the locals and the government; which, in a very RPG-esque way leads you to other objectives to do as favours for the favours these objective givers provide for you.

7.62 - High Calibre review

By Aningan posted 10th April 2012

People expected JA3, people got 7.62 High Calibre. Clearly inferior to the JA series but not a total failure. You may want to give it a shot at a good discount.

7.62 - High Calibre review

By The Russian Bear posted 9th April 2012

Not a bad attempt at a jagged alliance type game. Its low budget shows in the graphics, sound and animations but the gameplay is soild and thats the most important thing. its very tactical and you can instruct your troops to perform all manner of actions to help accomplice the mission. Recommended to all jagged alliance fans.

7.62 - High Calibre review

By tomhrxbfg posted 9th April 2012

The game idea is good but the execution is poor, or maybe I just can't get into the game... I'm more RPG oriented, so maybe if you like strategy you may find this interesting. This is similar to Jagged Alliance but I can't get into both, so it depends on the genre you like.

7.62 - High Calibre review

By nmillar posted 9th April 2012

With the help from other hired guns of your choosing, you lead a mission in Algeria. Instead of the classic turn-based strategy format, combat in 7.62 High Calibre uses a real-time engine, movement points and a constantly interrupting auto-pause function. This fails to retain the excitement one might experience with a real time strategy game and thanks to the incredibly unclear nature of movement points systems fails to encourage the in-depth tactical elements of turn-based strategy.

7.62 - High Calibre review

By abolat posted 9th April 2012

7.62 High Calibre is a tactical action shooting/ top down strategy game and may be considered similar to jagged alliance, but with real time orders and pausable game play to give orders (like the total war series). The game does have lots of realistic features added in that affect gameplay (suppressing fire, covers, recoil, crouching stance, prone stance, adrenaline, to name a few that I can remember off the top of my head). It does have a decent tutorial and tactical game enthusiasts would love the design of the game (tactical combat is the most important and well worked on aspect of the game). Micromanagement of your squad is key to success as well as developing new tactics based on your encounters; there is no one tactic fits all approach- that would have made it too easy and boring.

Now for the cons: The game is poorly translated (from Russian I gather) and has lots of bugs. Weapon selection could have had more variety and the constant camera adjustments may put some people off. However, there is a modding community that has worked on several mods that addresses some of these issues and increases replay ability of the game.

7.62 - High Calibre review

By spinefarm posted 9th April 2012

Full of bugs, but it offers something that isn't to be found anywhere else. There should be more games like this, trying to set up a detailed system with a great deal of attention to details. Camera movement is fine, battles are interesting and I've been having a great time learning, using, and ultimately exploiting the game mechanics.

7.62 - High Calibre review

By dython42 posted 3rd April 2012

The gameplay looks a little bit like Jagged Alliance in 3D. There are sometimes some graphics issues reported in the gameplay. Anyway, this game has it's own fascination. Also it still works on actual systems, i'm using WIN 7 64-BIT and the game works well for me.

7.62 - High Calibre review

By AndyBob posted 28th March 2012

This game sounded like something that I would be really interested in but I could not get the hang of it. The awkward camera and movement controls didn't help and overall the game just felt cheap.

7.62 - High Calibre review

By k0rsystem posted 26th March 2012

Fun game. if you want to kill time and not play a mmo or any thing like it, this is the one!!!! Lot of things to do. Always something to do or kill. You will play over a mission about 4 to 6 times in the start. After that you get the hang of the game and start over maybe once.

7.62 - High Calibre review

By xie@live.ca posted 25th March 2012

I would not recommend this game unless you have played similar type of games.

There is no tutorial and the layout during gameplay is not the best; also the game tends to have a lot of graphical bugs. However, this games gives a thoroughly interactive world and has the potential of being lots of fun.

7.62 - High Calibre review

By Axiin posted 8th March 2012

I'm not sure why people dislike this game so much, at it's core is some great game play mechanics. The graphics aren't perfect, and it could use destructible terrain, but overall it's awesome.

Unlike J.A., 7.62mm has real time orders but you can set up tasks and unpause the game play allowing your soldiers to carry them out similar to turn based.

Suppressive fire, the adrenaline level of your solider, crouching, prone, bi-pods, the recoil of your weapons... all of these things are in the game. It's not the most polished thing, but this (and brigade e5) game fills a void for me that I haven't been able to fill for a long time.

Understand that this game is not perfect, that it has flaws... but 15 dollars is one hell of a deal!

To better understand how the game works, read the forums. There is so much useful information there.

Lastly, get the Blue Sun Mod.

7.62 - High Calibre review

By mbpopolano24 posted 3rd March 2012

What a poor attempt of simulating Jagged Alliance. When developers will learn that the addictive part of a tactical strategy game is to carefully plan and move your soldiers? The attempt to go 3D is also painful, constant camera adjustments are not letting the player immerse into the game. Add plenty of bugs and poor features, and you have a very poor game in your hand. I picked it up from the bargain section for a few bucks, and still it is not worthy my time and money. Move along, nothing to see here.

7.62 - High Calibre review

By pazmacats posted 21st February 2012

Full of bugs, but it offers something that isn't to be found anywhere else. There should be more games like this, trying to set up a detailed system with a great deal of attention to details. Camera movement is fine, battles are interesting and I've been having a great time learning, using, and ultimately exploiting the game mechanics.

7.62 - High Calibre review

By Dhaos posted 29th January 2012

I assumed this game to be like Jagged Alliance 2 but possibly better. It has a good tutorial and good design for tactical game enthusiasts. Seems to run well enough with 2GHz old AMD single core processor with average graphics settings. The tactical combat is the core of this game, all else is average. There is a lot of gameplay bugs however where the game doesn't work as it most likely was designed, and a couple of 'fatal' ones. The game has shut itself down many times in these about 10-15 hours I've been playing. Without the bugs I would have given four stars.

7.62 - High Calibre review

By polarticus posted 30th December 2011

detailed intricate and engrossing game. There's nothing more satisfying and time consuming than an unadulterated romp through gun porn and a soap opera of mercenary work and contract killings.

there are *some* stability issues but overall a massive improvement over E5 brigade.

7.62 - High Calibre review

By greenGIANT63 posted 27th December 2011

so this game is what they call a tactical action shooter. It would go in the category with games like x-com and jagged alliance. The same genre but not the same quality.it is in 3-D but that doesn't improve things in anyway. If you have any of the games i mentioned you would be better off replaying these. Unless you get this in a developer pack or something then I would definitely pass on this one.

Great potential, somewhat wasted

By ryuga81 posted 19th December 2011

This game has 2 "massive" aspects that can't stay unnoticed: the first is the sheer number of different items, weapons, grenades, ammo... (most games have just a few different models per weapon type). The other is the sheer amount of bugs (also, most games have way less).

Maintaining the same "active pause" system as its predecessor (E5 brigade) and much resembling Silent Storm and its sequels, it's an enjoyable game, if you feel forgiving for its implementation shortcomings.

Also, you can find some nice mods that improve stability and patch some bugs, along with adding hundreds of new items.

If you loved Jagged Alliance you will probably like this game, though the main reason will mostly be the lack of better games of the same kind rather than for its own strength and quality.

7.62 - High Calibre review

By 1337 posted 16th September 2011

Jus love this game. This is the 2nd time I purchase this game (my old hdd crashed). Just gotta love the combat style of the game. Shame there are not made more games like this one. Excellent waiting game for Jagged Alliance: Back in Action

7.62 - High Calibre review

By dawaymail posted 27th August 2011

7.62 is strangely fun for me. This is just one of those games that I enjoy despite full knowledge of just how bad it is on so many levels. It has a bad translation and is full of bugs. The good news, and the reason I still play it occasionally is that there is an excellent mod community out there that has squashed plenty of bugs and added content, such as new quests and, most importantly, hundreds of new weapons - with accurate models shared by other game communities (Half-Life, Fallout 3) and fans with time on their hands. Since the point of this game is to outfit your squad with as much gear as possible, the mods breathe new life into the game every time they come out with an update, the newest is supposed to be at the end of this month (August 2011).

For me this game is all about micromanagement, outfitting your squad and inventing new tactics. Sure it has a story about rebels and mercenaries in some fictional Central (or maybe South) American country. And it has several routes that you can take in that story. It has some interesting quests and plenty of fedex ones and several broken ones. The enemy AI isn't great, but many of the enemies are bandits, and ill-trained rebels or militia, so I like to pretend that the AI is actually realistic. Smart Pause Mode really bothered me at first, but it is adjustable. I definitely can't recommend this game to many people that I know, but hey, I liked it.

Good game, with flaws

By supermutant93 posted 11th August 2011

Brilliant game, but does have its flaws, such as a bug that messes up the game screen if you set resolution higher than a certain point. I would say this is for gamers who love the turn based combat genre rather than just casual gamers

7.62 - High Calibre review

By salinorift posted 5th August 2011

I do love this style of game - "Jagged Alliance" spirit in it - if you can forgive the bugs....play with "Blue Sun Mod" installed to help improve/patch the game to where it is a lot more stable/fun.

7.62 - High Calibre review

By joeadamhill posted 24th July 2011

7.62 High Calibre is top down action strategy game with too many flaws and bugs to make it a worthy addition to anyone library. Jagged Edge is a far better game even though it is older. 2/ 5 stars.

7.62 - High Calibre review

By SaitouHajimeX posted 13th March 2011

7.62 could of been a great game, but because of the amount of bugs and problems the game fails to be great and is just average... almost.

I had a game breaking bug take over about one-third of the way into one of the main quests and could not continue the game (crashed game every time) so I had to reinstall and try again. I reinstalled the game three times over two days to get the game working with the community fix and blue sun mod.I suggest if you buy this game you get the community fix and mod because it makes the game about 80% less buggy to play.

If you can stand the bugs and problems that you WILL encounter then the game in my opinion is worth playing if you are into the turn based tactical combat, but be warned if you are new to the genre because this game is pretty difficult when you are starting out, and I found my self loading saves frequently because of the difficulty level. The selling point for me was the amount and variety of guns in the game, essentially it is a virtual database for firearms.

7.62 - High Calibre review

By wystar2016 posted 22nd December 2010

This game when given a chance really shines. The tactical engine is a lot of fun and leaves room for many different strategies. Too many people compare this unfairly to jagged alliance. When this game is modded (necessary from what I've heard) with the blue son mod it actually surpasses jagged alliance in some areas. I really loved the take on using time instead of action points so brilliant. This game really starts off painfully slow and there at time was too much down time between big battles. The story and dialogue could have been better as well. But if you invest enough time to really get into the game those flaws can be forgiven.

7.62 - High Calibre review

By Blackrain696969 posted 2nd December 2010

If your looking for a jagged alliance game then keep looking because this game could of been something special but ended up in the DUD pile of my games...

To be honest i never got that far into this game for the main reason its crap!...

Just one of those games you get with all hopes of it being good dispite what reviews have said about it.

Good points.

Seems to have a very indepth inventory system.

Tries to carry on with Jagged Alliance themed games and is similar.

Bad points

Poor Graphics

For its price i expect more...I can make better MODS!

Really its not hard to find nice textures to put into these games.

I found this game really bland and off color...No substance and No Quality.

Bugs to many to elaborate.

Its just plain poor and i get that unwashed feeling when playing..

I loved jagged alliance but 762mm High Calibure just seems bulky and over done on the mircomanagement which gives the game that im playing a data base feel.

Poor storyline that just said Cardboard! to me.. It was almost like eating the box instead of the ceral for breakfast in the morning.

7.62 - High Calibre review

By mugwump posted 29th November 2010

The game's tactical combat engine is first rate, improving on the one introduced in Brigade E5.

It offers up a much greater degree of control that is much more sophisticated than any other we've seen in a PC tactical combat game.

Characters can move about in a variety of stances, quick turn around corners with weapons at the ready, hose areas with surpressing fire, pump rounds through walls and floors, and a myriad other things.

Weapons jam, get dirty, get worn, get shot out of your hands. Fatigue and adrenaline can affect your character's aim and reaction times. Inventory is handled in such a way that not only are you limited as to what you can carry, but deciding where to place gear on our person has an effect on combat. Keeping a spare magazine in an ammo bandolier will allow you to fish it out much more quickly than if you have it in your front pocket, jumbled up with a wad of cash and some credit cards.

It's a shame that the strategic overlayer is so lacking in comparison to the combat engine.

The story is pretty incoherent even if you have played E5. Basically, you're in the country neighbouring the one from E5 and you've been hired by the Russian mafia to track down a man for them. After that, it's pretty random. You wander around, trying to find odd jobs that'll earn you enough money to buy better gear and hire some mercenaries to flush out your squad. Problem is, almost nobody is willing to hire you in the beginning phases of the game because you don't have enough of a reputation. You're basically funnelled into siding with one of two main factions and then given some pretty tough initial assignments (get ready to reload your game, a lot). the middle stages of the game are probably the best portions. Once you've got enough cash to hire a few mrecs to fight alongside you, the battles become much more interesting and engaging.

At least until you start to upgrade to the really hi tech weapons. Once you start getting the latest gen assault rifles, machine guns, and sniper rifles, the game starts to bog down. The problem lies with the way the tactical maps are loaded. If you're on the attack, your team is dropped into a spawn zone, tightly bunched up. It becomes a mad dash for cover as the baddies blaze away at you. If they're packing the good weapons, it's nearly impossible to escape the spawn zone without taking a lot of damage.

The reverse is also true. When you're defending a map, the enemies spawn into brightly lit entry points and it's simply a matter of hosing these points down with grenades and bursts and most of the enemy will be cut to shreds as soon as they show up.

Once the battle is over, you then have to suffer through a rather tedious inventory scavenger hunt. Looting the gear off all the bodies, then emptying the pockets of all the backpacks, vests, and webbing is painfull. Then you've got to pack the stuff into whatever available inventory slots you've got and try to lug it off to a merchant to sell it.

They really need to automate this feature better.

Graphics are pretty spartan but get the job done. Sounds aren't much better. The weapons sound good, but the voice acting is very limited (this is actually a good thing considering the quality of voice talent).

7.62 is a good tactical combat game, but falls down on the strategic portion. I like to play it, but if you're more interested in an engaging story and interesting missions, characters, and locations than the tactical combat aspects, you might want to steer clear.

By Anteuz posted 25th November 2010

I would stay away from this one, even B5 was more polished than this. Rather unusable UI, quirky camera, crashes. Could not even complete first mission.

7.62 - High Calibre review

By anoel posted 4th September 2010

Vanilla game has some flaws, it's playable but frustating.

To get the better it is absolutely necessary to install the Blue Sun Mod (http://bluesunmod.webs.com/)

New weapons, new quests, corrected bugs.. 7.62+Blue Sun mod and you have the best tactical game in 2010.

7.62 - High Calibre review

By RexJ posted 15th July 2010

A nice improvement in graphics and game play over its predecessor Brigade E5. If you enjoyed that game, or something similar like Silent Storm, you'll like this one too. The patch over at the Strategy First forums fixes the noticeable bugs.

I had 2 minor complaints. The ability to record and replay battles that was in Brigade E5 is missing from this game. Also the Role playing aspect of the game can drag on a bit at times, and there's no instant battle mode or scenarios outside of the campaign game if you just wanted to jump straight into some action.

Complaints aside, it's still the best game of its type on the market.

7.62 - High Calibre review

By Ovg posted 15th July 2010

It is just Brigade E5 with new content, but since there are not many squad tactics games, and it seemed to work fine on my rig after a couple of fixes I found on the internet I must say I am quite satisfied.

Of course you can't help but notice the low budget graphics and sounds.

Gameplay consists of following a plot, which isn't quite highest class writing and doing side quests, which are more interesting. Of course the world is open and quite sandboxy.

To sum things up, if you enjoyed Jagged Alliance 2 or Brigade E5, chances are you'll like 7.62.

7.62 - High Calibre review

By riven311 posted 4th June 2010

I injoyed this game. if you take the time you can pull off SWAT like moves. the gear and what you have on make your toons moves slower. saveing is a BIG need for this game so like if you go to town and find out that your to slow due to guys far off you can reload.

7.62 - High Calibre review

By Havic82 posted 3rd May 2010

There seems to be a lot of people complaining about the camera interface ( it is rather poorly done) but after five minutes you should understand how to use it The game's shinning feature is the 'real time' combat system a great advancement for the tactical genre. Every action requires time not action points and every character acts at the same time. Lots of detail in the guns ammo and equipment but rather confusing storyline missions all in all a great innovation that still needs perfecting should be able to find it for a cheap price

7.62 - High Calibre review

By SBrown posted 23rd April 2010

Game could be a lot better if you can get past an annoying bug that turns your trade screen into a black screen with boxes cause your 1024x7-something resolution is not supported. Other than that, a pretty solid game if you enjoy recruiting your own mercenaries, directly controlling them, and wreaking havoc in the jungle.

By IamMeeks posted 31st March 2010

I love this game, despite the fact that there are some terrible bugs that will affect nearly everyone who plays this game unmodified. I'm a huge fan of the Jagged Alliance series, and this is the closest game to it I've played. Absolutely wonderful. If it were any other game, I would have wanted my money back from the damn bugs. The worst are easily fixable. I suggest setting all the TGA files in your BMP\HUD\ sub-folders to read-only as soon as you can, else you'll be reinstalling the game like I and so many others did. The game would get 4.5 stars if it were not for the major bugs that the developers haven't patched. As it is, it gets a generous 3 stars, at least until it gets patched. Enjoy!

7.62 - High Calibre review

By Archonsod posted 26th November 2009

There are some bugs, but on the whole this is a decent successor to E5 and the Jagged Alliance series. The quests and plot are rather basic, but this is a game focused more on tactical combat over everything else.

There's plenty of guns and upgrades for them to please the gun nuts, and the combat AI is pretty solid. Anyone who was a fan of the old Jagged Alliance or X Com games will probably be able to overlook the lacklustre roleplaying elements and enjoy the combat.

By clamca posted 17th June 2009

I loved the Jagged Alliance games and, reading the other reviews, thought this would be a good game to try. Let's just say that I am glad I only spent $10 on it. I have never played such a broken game. After many hours of reloading and getting to a certain point, none of my saved games worked! EVERY ONE of them led to a crash to desktop before the game even loaded comletely. The gameplay was very week anyway and was very difficult to do much of anything. There was very little that was intuative in it's workings. I really wanted this to be a good game, but alas, it was not.

7.62 - High Calibre review

By vahadar posted 12th June 2009

As Norwegicus wrote this game is a "little" broken, a few ctd here and there and corrupt saves sometimes.. But it is definitly a great game ! If you loved brigade E5, used to play the Jagged alliance series, tried Wages of War and others JA clones you will definitly like it.

Graphics are not what you can expect in 2009 top games but are more than enough to enjoy the world of 7.62.

The main story is not really interesting, the side stories are more fun picking your side for government or rebels, but if you like to roam the land with your mercs, grab some missions here and there, take weapons from an amazing choice of firearms, fire a lot of bullets you will like this game.

The smart pause system is really smooth and helps giving orders during the action. In addition the community is large and have already released some good mods to play (like the Hardlife one).

Pay a visit to Strategyfirst forum to know what bugs you can patch yourself (that are not patched for now) like the underbarrel launchers and other minor bugs easily solved with editing text files.

7.62 - High Calibre review

By enerses posted 12th June 2009

I agree with Norwegicus. This game is broken. Cant get into it because the merchant screen is broken. All black except for characters picture and the seller's inventory. Which doesnt sound bad until you actually want to sell or buy something and there are no buttons to implement actions let alone knowing what you already possess. Waste of $10. Dont buy.

7.62 - High Calibre review

By Darkdarkling79 posted 11th June 2009

This is a game for gun-nerds who likes RP. The game is not very forgiving and you will need to load a lot of savegames. On the plus side I want to note the very well made RP combat system and you can even use melee to kill enemies.

On the minus side: Bad animations, sometimes the camera is quite nuts. No official patch as of yet, though there is a custom-made patch availible that fixes a bunch of bugs.

7.62 - High Calibre review

By marlow posted 11th June 2009

Responding to Norwegicus's review - the bugs don't break the game (a resolution change removes the black screen Norwegicus mentions). The remarks on the graphics and the appearance of the cities I mostly agree with. But the gist of the game are the firefights. 7.62 mm and Brigade E5 have the best real-time tactical combat model out there - period. The firefights are dynamic, realistic, and very detailed (including factors such as surges of adrenaline or the fraction of a second it takes to raise your gun when aiming at the enemy), but at the same time quite user-friendly. You won't find such stuff anywhere else - the battles are up there on a par with those in the good old Jagged Alliance 2. Only real-time (with active pause) and much more complex.

The price is quite low right now (in the 1C week at GamersGate it's 9.99 EUR), and it's really worth buying now. You might be disappointed, but you might also discover one of three greatest squad-based tactical games ever (together with JA2 and UFO). I kid you not.

7.62 - High Calibre review

By Norwegicus posted 24th May 2009

This game is broken.

It keeps crashing, traders window is black so you cant buy new gear.

The little "Search around" quests are just plain boring.

The city streets are all empty except for a few "locals" in yellow shirts and some police and guards so conveniently placed at certain corners.

Graphics are ok, and the animations is out dated.

Guess its fine when the shooting stars, you cant just run in to the action guns blazing unless you want to risk your life or the life of your hired guns.

There are better strategy games out there.

Or wait until its in nice price, shouldn't be very long i think.

7.62 - High Calibre review

By barrabas posted 28th October 2008

If you used to love the Jagged Alliance series, if you are interested in countless of realisticly depicted weapons with numerous attachments, and want to experience the best tactical combat simulator to date, you have to try out 7.62!

7.62 is the sequel to Brigade E5 and is a rather more polished product. The graphics have been improved, the game world is much more 'alive', and the Smart Pause Mode tactical combat is as good and violent as ever!

There is also a small but vivid moding community based over at Strategy Firsts Brigade E5 forum (the original English publisher of BE5), eager to improve upon the original game, and in contact with the Russian 7.62 community who has already expended and enhanced the Russian version of the game. Buy the game here and look around the web for the extra content!

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